#Mission Info $Version: 0.10 $Name: XSTR("White Noise", -1) $Author: Ransom Arceihn $Created: 12/17/04 at 14:37:03 $Modified: 07/23/05 at 23:26:05 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 2331 +Red Alert: 0 +Scramble: 1 +Disallow Support: 1 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +All Teams Attack +Viewer pos: 6.593112, 23175.910156, 720.261475 +Viewer orient: -0.999997, -0.000005, 0.002243, -0.002243, 0.005501, -0.999982, -0.000007, -0.999985, -0.005501 $Starting wing names: ( "Omicron" "asdf" "jkl" ) $Squadron wing names: ( "Omicron" "asdf" "jkl" "sdfd" "bargie" ) $Team-versus-team wing names: ( "Omicron" "Zeta" ) $Load Screen 640: E4lo.pcx $Load Screen 1024: E4hi.pcx #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 52 "Transcendant13" "330" "block" 53 "Transcendant13" "10" "block" 54 "Transcendant10" "330" "block" 55 "Transcendant10" "13000" "block" 56 "Transcendant9" "330" "block" 57 "Transcendant9" "13000" "block" 58 "Transcendant8" "330" "block" 59 "Transcendant8" "13000" "block" 60 "Transcendant7" "330" "block" 61 "Transcendant7" "13000" "block" 62 "Transcendant6" "330" "block" 63 "Transcendant6" "13000" "block" 64 "Transcendant5" "330" "block" 65 "Transcendant5" "13000" "block" 66 "Transcendant3" "330" "block" 67 "Transcendant3" "13000" "block" 68 "Transcendant2" "330" "block" 69 "Transcendant2" "13000" "block" 70 "Samantha Rikas" "350" "block" 71 "Samantha Rikas" "1200" "block" 72 "Mark Davies" "230" "block" 73 "Mark Davies" "1200" "block" 74 "Transcendant1" "330" "block" 75 "Transcendant1" "13000" "block" 76 "Transcendant" "330" "block" 77 "Transcendant" "1300" "block" 78 "Saya Kyurge" "350" "block" 79 "Saya Kyurge" "3200" "block" 80 "Michael Relland" "0" "block" 81 "Michael Relland" "3200" "block" 82 "Karl Sinclair" "0" "block" 83 "Karl Sinclair" "3200" "block" 84 "Generation" "0" "block" 85 "Generation" "120000" "block" 86 "Silent Eye" "0" "block" 87 "Silent Eye" "12000" "block" 88 "Daniel Korgan" "500" "block" 89 "Daniel Korgan" "4200" "block" 90 "Joseph Chassil" "610" "block" 91 "Joseph Chassil" "3200" "block" 92 "Michael Relland" "0" "block" 93 "Michael Relland" "35000" "block" 94 "Raven" "0" "block" 95 "Raven" "25000" "block" 96 "Drayen" "0" "block" 97 "Drayen" "25000" "block" 98 "Karl Sinclair" "0" "block" 99 "Karl Sinclair" "83500" "block" ) #Command Briefing #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text XSTR("Log #28 Have you ever noticed, the way if you take a blank piece of paper, put it on a flat surface... then stare at it. You stare at it for a while, without blinking, and eventually it seems to open up. It's like a portal into another, pure dimension, with no rules. But as soon as you write on it, it becomes flat. Because it has limitless potential which can never be realised by mere words.", -1) $end_multi_text $voice: none.wav $camera_pos: 6.593112, 23175.910156, 720.261475 $camera_orient: -0.999997, -0.000005, 0.002243, -0.002243, 0.005501, -0.999982, -0.000007, -0.999985, -0.005501 $camera_time: 500 $num_lines: 0 $num_icons: 0 $Flags: 0 $Formula: ( true ) $end_stage $start_stage $multi_text XSTR("I remembered something else. I remembered that none of that - the assignment - could have happened. It's impossible. I was never offered any mission to escort a couple of freighters. How could I have been? I'm not a mercenary.", -1) $end_multi_text $voice: none.wav $camera_pos: 6.593112, 23175.910156, 720.261475 $camera_orient: -0.999997, -0.000005, 0.002243, -0.002243, 0.005501, -0.999982, -0.000007, -0.999985, -0.005501 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 0 $team: Friendly $class: GTF Hercules Mark II $pos: 11.263169, 11.416897, -115.258324 $label: Kappa 1 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The Transcendant... my God, I think I understand him. I think I know. He's been trying to tell me all along. He told the others, but they wouldn't listen. They can't understand. Oh God, I think I understand. He wants to be free. That subspace node to the Chondral's system... it was falling apart. It won't take anything larger than a cruiser. Maybe even a couple of cruisers could take it down. Everyone has a limit.", -1) $end_multi_text $voice: none.wav $camera_pos: 5.141366, 1809.255859, 22.906033 $camera_orient: -0.999997, -0.000005, 0.002243, -0.002243, 0.005501, -0.999982, -0.000007, -0.999985, -0.005501 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 0 $team: Friendly $class: GTF Hercules Mark II $pos: 11.263169, 11.416897, -115.258324 $label: Kappa 1 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 0 $team: Friendly $class: GVF Horus $pos: -74.642952, -30.000002, 84.164772 $label: Omicron 2 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("This is Sunder Marcel. - End Log", -1) $end_multi_text $voice: none.wav $camera_pos: 15.816601, 615.250977, -6.496591 $camera_orient: -0.468453, -0.000005, 0.883488, -0.883475, 0.005501, -0.468446, -0.004857, -0.999985, -0.002582 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 0 $team: Friendly $class: GVF Horus $pos: -74.642952, -30.000002, 84.164772 $label: Omicron 2 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 0 $team: Friendly $class: GTF Perseus $pos: 21.900000, 50.000000, 1.300000 $label: Omicron 3 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 0 #Alternate Types: $Alt: Unknown $Alt: Karl Sinclair $Alt: Omicron 1 $Alt: Omicron 4 $Alt: Omega 1 $Alt: Incontrovertible $Alt: Chondral $Alt: TC-TRI 5 $Alt: TC-TRI 3 $Alt: Omicron 2 $Alt: Omicron 3 #end #Players ;! 1 total $Starting Shipname: Omicron 1 $Ship Choices: ( "GTF Hercules" 4 "GTF Hercules Mark II" 1 "GTF Loki" 4 "GTF Myrmidon" 4 ) +Weaponry Pool: ( "Subach HL-7" 14 "Mekhu HL-7" 1 "Akheton SDG" 16 "Morning Star" 1 "Prometheus R" 14 "Rockeye" 100 "Hornet" 580 "Harpoon" 436 ) #Objects ;! 91 total $Name: Omicron 2 ;! Object #0 $Class: GVF Horus $Team: Friendly $Location: -74.642952, -30.000002, 84.164772 $Orientation: 0.999885, 0.000000, -0.015144, 0.000096, 0.999980, 0.006362, 0.015144, -0.006362, 0.999865 $IFF: IFF 1 $AI Behavior: Stay Near $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 3 ;! Object #1 $Class: GTF Perseus $Team: Friendly $Location: 21.900000, 50.000000, 1.300000 $Orientation: 0.999677, 0.000000, 0.025414, -0.000171, 0.999977, 0.006731, -0.025413, -0.006733, 0.999654 $IFF: IFF 1 $AI Behavior: Stay Near $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 1 ;! Object #2 $Class: GTF Hercules Mark II $Team: Friendly $Location: 11.263169, 11.416897, -115.258324 $Orientation: 0.999989, 0.000000, 0.004738, -0.000020, 0.999991, 0.004185, -0.004738, -0.004185, 0.999980 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Michael Relland ;! Object #3 $Class: GTFR Triton $Alt: Chondral $Team: Unknown $Location: -1796.239624, 39.813713, 5440.999512 $Orientation: 0.981975, 0.189007, 0.000012, -0.189008, 0.981975, 0.000181, 0.000022, -0.000180, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 80 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Karl Sinclair ;! Object #4 $Class: GTT Argo $Alt: Incontrovertible $Team: Unknown $Location: -2255.174805, 100.000572, 5294.090820 $Orientation: 0.958244, -0.285952, 0.000000, 0.285952, 0.958244, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 82 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 40 $Name: Daniel Korgan ;! Object #5 $Class: GTF Erinyes $Alt: Omicron 1 $Team: Unknown $Location: -1665.342651, 200.000519, 5284.406738 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 88 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Joseph Chassil ;! Object #6 $Class: GTF Loki $Alt: Omicron 4 $Team: Unknown $Location: -1552.142700, -49.999447, 5361.306641 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: Stay Near $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 90 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Saya Kyurge ;! Object #7 $Class: GTF Kelpie $Alt: Omega 1 $Team: Unknown $Location: -1666.442627, 50.000553, 5571.307129 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: Stay Near $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 78 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Generation ;! Object #8 $Class: GTCv Deimos $Team: Unknown $Location: -2030.500000, 0.000000, 3170.699951 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "begintalk" 38 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 84 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: None ;! Object #9 $Class: GTF Pegasus $Team: Unknown $Location: -0.600000, -50.000000, -57.200001 $Orientation: 1.000000, 0.000000, 0.000397, 0.000000, 1.000000, 0.000000, -0.000397, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( > ( distance "" "None" ) 1500 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" "no-arrival-music" "no-departure-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Silent Eye ;! Object #10 $Class: GTSC Plato $Team: Unknown $Location: -1485.958984, -50.000519, 4163.960938 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "begintalk" 38 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 86 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: flash1 ;! Object #11 $Class: GTF Pegasus $Team: Unknown $Location: -37.925232, -0.000272, 5287.098633 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: In front of ship +Arrival Distance: 150 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "flash1mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash2 ;! Object #12 $Class: GTF Pegasus $Team: Unknown $Location: 83.751984, 0.002242, 4939.759766 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: In front of ship +Arrival Distance: 100 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "flash2mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash3 ;! Object #13 $Class: GTF Pegasus $Team: Unknown $Location: 191.816254, 0.002196, 4879.618164 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: In front of ship +Arrival Distance: 80 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "flash3mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash4 ;! Object #14 $Class: GTF Pegasus $Team: Unknown $Location: 54.085430, -0.000059, 4789.978027 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: In front of ship +Arrival Distance: 80 $Arrival Anchor: Omicron 1 $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash5 ;! Object #15 $Class: GTF Pegasus $Team: Unknown $Location: -372.700012, 40.000000, 5342.500000 $Orientation: -0.016128, 0.000000, -0.999870, 0.005786, 0.999983, -0.000093, 0.999853, -0.005786, -0.016128 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "rightpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash6 ;! Object #16 $Class: GTF Pegasus $Team: Unknown $Location: -228.729324, -29.999969, 5188.195801 $Orientation: 0.006326, 0.000000, -0.999980, -0.004432, 0.999990, -0.000028, 0.999970, 0.004433, 0.006326 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "rightpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash7 ;! Object #17 $Class: GTF Pegasus $Team: Unknown $Location: -135.885895, 49.999992, 5252.097168 $Orientation: -0.003159, 0.000000, -0.999995, 0.007490, 0.999972, -0.000024, 0.999967, -0.007490, -0.003159 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "rightpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash8 ;! Object #18 $Class: GTF Pegasus $Team: Unknown $Location: -62.299999, -80.000000, 5144.600098 $Orientation: 0.013088, 0.000000, -0.999914, -0.012115, 0.999927, -0.000159, 0.999841, 0.012117, 0.013087 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "rightpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5go" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash9 ;! Object #19 $Class: GTF Pegasus $Team: Unknown $Location: 168.100006, 30.000000, 5160.700195 $Orientation: -0.003278, 0.000000, 0.999995, -0.004091, 0.999992, -0.000013, -0.999986, -0.004091, -0.003278 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "leftpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5go" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash10 ;! Object #20 $Class: GTF Pegasus $Team: Unknown $Location: 340.750702, -49.999748, 5345.238770 $Orientation: -0.028241, 0.000000, 0.999601, 0.006814, 0.999977, 0.000193, -0.999578, 0.006817, -0.028240 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "leftpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5go" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash11 ;! Object #21 $Class: GTF Pegasus $Team: Unknown $Location: 147.092819, 100.000000, 5454.514648 $Orientation: -0.043425, 0.000000, 0.999057, -0.013647, 0.999907, -0.000593, -0.998963, -0.013660, -0.043421 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "leftpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5go" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: flash12 ;! Object #22 $Class: GTF Pegasus $Team: Unknown $Location: 0.000000, 0.000000, 5402.000000 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant ;! Object #23 $Class: GTF Pegasus $Team: Unknown $Location: -2000.000000, -5.000000, 6950.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash5end" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" "no-arrival-music" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 76 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant1 ;! Object #24 $Class: GTF Pegasus $Team: Unknown $Location: -2008.948730, -0.000564, 6808.437500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 2" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 99 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 300 $Arrival Anchor: Omicron 2 $Arrival Cue: ( is-event-true-delay "trans1" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "beam-protect-ship" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 74 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Mark Davies ;! Object #25 $Class: GVF Horus $Alt: Omicron 2 $Team: Unknown $Location: -2152.139893, -0.000111, 6716.394531 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 3" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: In front of ship +Arrival Distance: 500 $Arrival Anchor: Omicron 2 $Arrival Cue: ( is-event-true-delay "think1" 3 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "beam-protect-ship" "no-shields" "no-arrival-music" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 72 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Samantha Rikas ;! Object #26 $Class: GTF Perseus $Alt: Omicron 3 $Team: Unknown $Location: -1885.767944, 0.000024, 6889.093262 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "" ) +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 1500 $Arrival Anchor: Omicron 1 $Arrival Cue: ( or ( and ( is-event-true-delay "think2" 13 ) ( skill-level-at-least "Hard" ) ) ( is-destroyed-delay 3 "Mark Davies" ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 70 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: flash13 ;! Object #27 $Class: GTF Pegasus $Team: Unknown $Location: -2101.535400, 0.000000, 6850.290039 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: In front of ship +Arrival Distance: 150 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "flash6mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 29 ;! Object #28 $Class: GTF Pegasus $Team: Unknown $Location: 161.800003, 30.000000, 3185.600098 $Orientation: -0.753783, 0.000000, 0.657123, -0.079476, 0.992659, -0.091167, -0.652300, -0.120946, -0.748250 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 30 ;! Object #29 $Class: GTF Pegasus $Team: Unknown $Location: 95.099998, 40.000000, 3257.899902 $Orientation: -0.938244, 0.000000, 0.345975, -0.049822, 0.989577, -0.135111, -0.342369, -0.144004, -0.928464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 31 ;! Object #30 $Class: GTF Pegasus $Team: Unknown $Location: 47.599998, -40.000000, 3159.000000 $Orientation: -0.957992, 0.000000, 0.286795, 0.067195, 0.972165, 0.224454, -0.278812, 0.234296, -0.931327 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 32 ;! Object #31 $Class: GTF Pegasus $Team: Unknown $Location: 0.000000, -5.000000, 3079.300049 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 33 ;! Object #32 $Class: GTF Pegasus $Team: Unknown $Location: -113.500000, -20.000000, 3204.399902 $Orientation: -0.874258, 0.000000, -0.485461, -0.041377, 0.996361, 0.074515, 0.483695, 0.085233, -0.871077 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 34 ;! Object #33 $Class: GTF Pegasus $Team: Unknown $Location: -192.100006, 50.000000, 3184.899902 $Orientation: -0.693476, 0.000000, -0.720480, 0.132795, 0.982867, -0.127818, 0.708136, -0.184314, -0.681595 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 35 ;! Object #34 $Class: GTF Pegasus $Team: Unknown $Location: -186.600006, 30.000000, 3350.800049 $Orientation: -0.882868, 0.000000, -0.469621, 0.035357, 0.997162, -0.066469, 0.468289, -0.075288, -0.880362 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 36 ;! Object #35 $Class: GTF Pegasus $Team: Unknown $Location: -66.800003, -80.000000, 3386.100098 $Orientation: -0.985361, 0.000000, -0.170479, -0.034103, 0.979788, 0.197112, 0.167034, 0.200040, -0.965445 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 37 ;! Object #36 $Class: GTF Pegasus $Team: Unknown $Location: -41.374489, 19.999876, 3242.149414 $Orientation: -0.985715, 0.000000, -0.168423, 0.013667, 0.996702, -0.079986, 0.167867, -0.081145, -0.982464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 38 ;! Object #37 $Class: GTF Pegasus $Team: Unknown $Location: 84.000000, -20.000000, 3422.500000 $Orientation: -0.980803, 0.000000, 0.195000, 0.009044, 0.998924, 0.045488, -0.194790, 0.046379, -0.979748 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 39 ;! Object #38 $Class: GTF Pegasus $Team: Unknown $Location: 154.800003, -50.000000, 3320.899902 $Orientation: -0.900680, 0.000000, 0.434482, 0.060382, 0.990296, 0.125172, -0.430266, 0.138975, -0.891940 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 40 ;! Object #39 $Class: GTF Pegasus $Team: Unknown $Location: -8.200000, 50.000000, 3349.600098 $Orientation: -0.999725, 0.000000, -0.023449, 0.003319, 0.989932, -0.141503, 0.023213, -0.141542, -0.989660 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 41 ;! Object #40 $Class: GTF Pegasus $Team: Unknown $Location: -25.900000, -40.000000, 3265.100098 $Orientation: -0.995261, 0.000000, -0.097236, -0.014440, 0.988911, 0.147803, 0.096158, 0.148506, -0.984225 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-arrival-music" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant2 ;! Object #41 $Class: GTF Pegasus $Team: Unknown $Location: -2041.078003, -0.000111, 6359.655762 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 700 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "think3" 3 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 68 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant3 ;! Object #42 $Class: GTF Pegasus $Team: Unknown $Location: -2038.145630, -0.000008, 6470.692383 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 700 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans2" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 66 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant4 ;! Object #43 $Class: GTF Pegasus $Team: Unknown $Location: -2131.718262, -0.000006, 6449.502930 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 800 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans3" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant5 ;! Object #44 $Class: GTF Pegasus $Team: Unknown $Location: -1965.935669, -0.000040, 6410.771973 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans4" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 64 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant9 ;! Object #45 $Class: GTF Pegasus $Team: Unknown $Location: -2152.747559, -0.000039, 6325.485840 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 600 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans8" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 56 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant7 ;! Object #46 $Class: GTF Pegasus $Team: Unknown $Location: -2090.228027, -0.000020, 6228.245117 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 550 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans6" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 60 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant6 ;! Object #47 $Class: GTF Pegasus $Team: Unknown $Location: -1999.573853, -0.000036, 6250.833984 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 600 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans5" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 62 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant8 ;! Object #48 $Class: GTF Pegasus $Team: Unknown $Location: -2212.585693, -0.000031, 6261.720215 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans7" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 58 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant10 ;! Object #49 $Class: GTF Pegasus $Team: Unknown $Location: -2099.421631, -0.000027, 6421.348145 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: Omicron 1 $Arrival Cue: ( is-event-true-delay "trans9" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 54 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Transcendant13 ;! Object #50 $Class: GTF Pegasus $Team: Unknown $Location: -2173.276855, 0.000007, 6172.407227 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Omicron 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 98 +Initial Shields: 100 +Subsystem: Pilot +Secondary Banks: ( "" "" ) +Sbank Ammo: ( 0 0 ) +Subsystem: weapons $Damage: 100 $Arrival Location: In front of ship +Arrival Distance: 800 $Arrival Anchor: Omicron 1 $Arrival Cue: ( or ( is-event-true-delay "nodefall" 3 ) ( is-event-true-delay "trans10" 0 ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Hitpoint index: 52 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Nothing ;! Object #51 $Class: TC-TRI $Alt: TC-TRI 3 $Team: Unknown $Location: -1807.361084, 49.800049, 5995.654297 $Orientation: 0.980065, 0.198669, 0.000000, -0.198669, 0.980065, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: GTF Pegasus 52 ;! Object #52 $Class: GTF Pegasus $Team: Unknown $Location: -117.475861, 30.000143, 2931.588135 $Orientation: -0.753783, 0.000000, 0.657123, -0.079476, 0.992659, -0.091167, -0.652300, -0.120946, -0.748250 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 53 ;! Object #53 $Class: GTF Pegasus $Team: Unknown $Location: -184.175964, 40.000160, 3003.887939 $Orientation: -0.938244, 0.000000, 0.345975, -0.049822, 0.989577, -0.135111, -0.342369, -0.144004, -0.928464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 54 ;! Object #54 $Class: GTF Pegasus $Team: Unknown $Location: -231.675995, -39.999840, 2904.988037 $Orientation: -0.957992, 0.000000, 0.286795, 0.067195, 0.972165, 0.224454, -0.278812, 0.234296, -0.931327 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 55 ;! Object #55 $Class: GTF Pegasus $Team: Unknown $Location: -279.275970, -4.999857, 2825.288086 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 56 ;! Object #56 $Class: GTF Pegasus $Team: Unknown $Location: -392.775970, -19.999857, 2950.387939 $Orientation: -0.874258, 0.000000, -0.485461, -0.041377, 0.996361, 0.074515, 0.483695, 0.085233, -0.871077 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 57 ;! Object #57 $Class: GTF Pegasus $Team: Unknown $Location: -471.376068, 50.000160, 2930.887939 $Orientation: -0.693476, 0.000000, -0.720480, 0.132795, 0.982867, -0.127818, 0.708136, -0.184314, -0.681595 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 58 ;! Object #58 $Class: GTF Pegasus $Team: Unknown $Location: -465.876068, 30.000143, 3096.788086 $Orientation: -0.882868, 0.000000, -0.469621, 0.035357, 0.997162, -0.066469, 0.468289, -0.075288, -0.880362 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 59 ;! Object #59 $Class: GTF Pegasus $Team: Unknown $Location: -346.075958, -79.999832, 3132.088135 $Orientation: -0.985361, 0.000000, -0.170479, -0.034103, 0.979788, 0.197112, 0.167034, 0.200040, -0.965445 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 60 ;! Object #60 $Class: GTF Pegasus $Team: Unknown $Location: -320.650482, 20.000019, 2988.137451 $Orientation: -0.985715, 0.000000, -0.168423, 0.013667, 0.996702, -0.079986, 0.167867, -0.081145, -0.982464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 61 ;! Object #61 $Class: GTF Pegasus $Team: Unknown $Location: -195.275970, -19.999857, 3168.488037 $Orientation: -0.980803, 0.000000, 0.195000, 0.009044, 0.998924, 0.045488, -0.194790, 0.046379, -0.979748 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 62 ;! Object #62 $Class: GTF Pegasus $Team: Unknown $Location: -124.475861, -49.999840, 3066.887939 $Orientation: -0.900680, 0.000000, 0.434482, 0.060382, 0.990296, 0.125172, -0.430266, 0.138975, -0.891940 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 63 ;! Object #63 $Class: GTF Pegasus $Team: Unknown $Location: -287.475983, 50.000160, 3095.588135 $Orientation: -0.999725, 0.000000, -0.023449, 0.003319, 0.989932, -0.141503, 0.023213, -0.141542, -0.989660 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 64 ;! Object #64 $Class: GTF Pegasus $Team: Unknown $Location: -305.175995, -39.999840, 3011.088135 $Orientation: -0.995261, 0.000000, -0.097236, -0.014440, 0.988911, 0.147803, 0.096158, 0.148506, -0.984225 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 65 ;! Object #65 $Class: GTF Pegasus $Team: Unknown $Location: 438.274689, 29.999557, 2910.717041 $Orientation: -0.753783, 0.000000, 0.657123, -0.079476, 0.992659, -0.091167, -0.652300, -0.120946, -0.748250 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 66 ;! Object #66 $Class: GTF Pegasus $Team: Unknown $Location: 371.574615, 39.999573, 2983.016846 $Orientation: -0.938244, 0.000000, 0.345975, -0.049822, 0.989577, -0.135111, -0.342369, -0.144004, -0.928464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 67 ;! Object #67 $Class: GTF Pegasus $Team: Unknown $Location: 324.074554, -40.000427, 2884.116943 $Orientation: -0.957992, 0.000000, 0.286795, 0.067195, 0.972165, 0.224454, -0.278812, 0.234296, -0.931327 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 68 ;! Object #68 $Class: GTF Pegasus $Team: Unknown $Location: 276.474548, -5.000443, 2804.416992 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 69 ;! Object #69 $Class: GTF Pegasus $Team: Unknown $Location: 162.974640, -20.000443, 2929.516846 $Orientation: -0.874258, 0.000000, -0.485461, -0.041377, 0.996361, 0.074515, 0.483695, 0.085233, -0.871077 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 70 ;! Object #70 $Class: GTF Pegasus $Team: Unknown $Location: 84.374634, 49.999573, 2910.016846 $Orientation: -0.693476, 0.000000, -0.720480, 0.132795, 0.982867, -0.127818, 0.708136, -0.184314, -0.681595 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 71 ;! Object #71 $Class: GTF Pegasus $Team: Unknown $Location: 89.874634, 29.999557, 3075.916992 $Orientation: -0.882868, 0.000000, -0.469621, 0.035357, 0.997162, -0.066469, 0.468289, -0.075288, -0.880362 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 72 ;! Object #72 $Class: GTF Pegasus $Team: Unknown $Location: 209.674561, -80.000450, 3111.217041 $Orientation: -0.985361, 0.000000, -0.170479, -0.034103, 0.979788, 0.197112, 0.167034, 0.200040, -0.965445 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 73 ;! Object #73 $Class: GTF Pegasus $Team: Unknown $Location: 235.100052, 19.999434, 2967.266357 $Orientation: -0.985715, 0.000000, -0.168423, 0.013667, 0.996702, -0.079986, 0.167867, -0.081145, -0.982464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 74 ;! Object #74 $Class: GTF Pegasus $Team: Unknown $Location: 360.474548, -20.000443, 3147.616943 $Orientation: -0.980803, 0.000000, 0.195000, 0.009044, 0.998924, 0.045488, -0.194790, 0.046379, -0.979748 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 75 ;! Object #75 $Class: GTF Pegasus $Team: Unknown $Location: 431.274689, -50.000427, 3046.016846 $Orientation: -0.900680, 0.000000, 0.434482, 0.060382, 0.990296, 0.125172, -0.430266, 0.138975, -0.891940 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 76 ;! Object #76 $Class: GTF Pegasus $Team: Unknown $Location: 268.274567, 49.999573, 3074.717041 $Orientation: -0.999725, 0.000000, -0.023449, 0.003319, 0.989932, -0.141503, 0.023213, -0.141542, -0.989660 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 77 ;! Object #77 $Class: GTF Pegasus $Team: Unknown $Location: 250.574539, -40.000427, 2990.217041 $Orientation: -0.995261, 0.000000, -0.097236, -0.014440, 0.988911, 0.147803, 0.096158, 0.148506, -0.984225 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 78 ;! Object #78 $Class: GTF Pegasus $Team: Unknown $Location: 169.399994, 150.000000, 2979.399902 $Orientation: -0.753783, 0.000000, 0.657123, -0.079476, 0.992659, -0.091167, -0.652300, -0.120946, -0.748250 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 79 ;! Object #79 $Class: GTF Pegasus $Team: Unknown $Location: 102.699860, 160.000015, 3051.699707 $Orientation: -0.938244, 0.000000, 0.345975, -0.049822, 0.989577, -0.135111, -0.342369, -0.144004, -0.928464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 80 ;! Object #80 $Class: GTF Pegasus $Team: Unknown $Location: 55.199841, 80.000015, 2952.799805 $Orientation: -0.957992, 0.000000, 0.286795, 0.067195, 0.972165, 0.224454, -0.278812, 0.234296, -0.931327 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 81 ;! Object #81 $Class: GTF Pegasus $Team: Unknown $Location: 7.599899, 115.000000, 2873.099854 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 82 ;! Object #82 $Class: GTF Pegasus $Team: Unknown $Location: -105.900116, 100.000000, 2998.199707 $Orientation: -0.874258, 0.000000, -0.485461, -0.041377, 0.996361, 0.074515, 0.483695, 0.085233, -0.871077 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 83 ;! Object #83 $Class: GTF Pegasus $Team: Unknown $Location: -184.500214, 170.000015, 2978.699707 $Orientation: -0.693476, 0.000000, -0.720480, 0.132795, 0.982867, -0.127818, 0.708136, -0.184314, -0.681595 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 84 ;! Object #84 $Class: GTF Pegasus $Team: Unknown $Location: -179.000214, 150.000000, 3144.599854 $Orientation: -0.882868, 0.000000, -0.469621, 0.035357, 0.997162, -0.066469, 0.468289, -0.075288, -0.880362 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 85 ;! Object #85 $Class: GTF Pegasus $Team: Unknown $Location: -59.200081, 40.000023, 3179.899902 $Orientation: -0.985361, 0.000000, -0.170479, -0.034103, 0.979788, 0.197112, 0.167034, 0.200040, -0.965445 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 86 ;! Object #86 $Class: GTF Pegasus $Team: Unknown $Location: -33.774620, 139.999878, 3035.949219 $Orientation: -0.985715, 0.000000, -0.168423, 0.013667, 0.996702, -0.079986, 0.167867, -0.081145, -0.982464 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 87 ;! Object #87 $Class: GTF Pegasus $Team: Unknown $Location: 91.599854, 100.000000, 3216.299805 $Orientation: -0.980803, 0.000000, 0.195000, 0.009044, 0.998924, 0.045488, -0.194790, 0.046379, -0.979748 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 88 ;! Object #88 $Class: GTF Pegasus $Team: Unknown $Location: 162.399979, 70.000015, 3114.699707 $Orientation: -0.900680, 0.000000, 0.434482, 0.060382, 0.990296, 0.125172, -0.430266, 0.138975, -0.891940 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 89 ;! Object #89 $Class: GTF Pegasus $Team: Unknown $Location: -0.600113, 170.000015, 3143.399902 $Orientation: -0.999725, 0.000000, -0.023449, 0.003319, 0.989932, -0.141503, 0.023213, -0.141542, -0.989660 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTF Pegasus 90 ;! Object #90 $Class: GTF Pegasus $Team: Unknown $Location: -18.300125, 80.000015, 3058.899902 $Orientation: -0.995261, 0.000000, -0.097236, -0.014440, 0.988911, 0.147803, 0.096158, 0.148506, -0.984225 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "flash7mid" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "flash7end" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 #Wings ;! 1 total $Name: Omicron $Waves: 1 $Wave Threshold: 0 $Special Ship: 1 ;! Omicron 2 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Omicron 1" "Omicron 2" "Omicron 3" ) $AI Goals: ( goals ( ai-guard "Omicron 1" 50 ) ) +Flags:( ) #Events ;! 70 total $Formula: ( when ( true ) ( break-warp "Omicron 1" ) ( ship-guardian "Omicron 2" "Omicron 3" "Michael Relland" ) ( ship-invulnerable "Michael Relland" "Karl Sinclair" "Daniel Korgan" "Joseph Chassil" "Saya Kyurge" "None" ) ) +Name: breakwarp +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Omicron 2" ) 43 ) ( ship-invulnerable "Omicron 2" ) ) +Name: protect1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Omicron 3" ) 21 ) ( ship-invulnerable "Omicron 3" ) ) +Name: protect2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 5 ) ( send-message-list "Omicron 2" "High" "Om2_1" 0 "#Omicron 1" "Normal" "Om1_1" 5000 "#Omicron 1" "High" "Om1_2" 5000 "Omicron 3" "High" "Om3_1" 10000 "Omicron 2" "High" "Om2_2" 5000 "Omicron 3" "High" "Om3_2" 5000 "#Omicron 1" "High" "Om1_3" 5000 "Omicron 2" "High" "Om2_3" 5000 "Omicron 3" "High" "Om3_3" 5000 "#Omicron 1" "High" "Om1_4" 5000 "Omicron 2" "High" "Om2_4" 5000 "Omicron 3" "High" "Om3_4" 5000 "Omicron 2" "High" "Om2_5" 10000 "#Omicron 1" "High" "Om1_5" 5000 ) ) +Name: begintalk +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "begintalk" 43 ) ( play-sound-from-file "betrayal.wav" 9 ) ) +Name: betrayal +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "begintalk" 57 ) ( add-goal "Daniel Korgan" ( ai-chase "Omicron 2" 89 ) ) ( add-goal "Joseph Chassil" ( ai-chase "Omicron 3" 89 ) ) ( add-goal "Saya Kyurge" ( ai-chase "Omicron 1" 89 ) ) ( ship-vulnerable "Daniel Korgan" "Joseph Chassil" "Saya Kyurge" ) ( add-goal "Omicron 2" ( ai-chase "Daniel Korgan" 89 ) ) ( add-goal "Omicron 3" ( ai-chase "Joseph Chassil" 89 ) ) ( add-remove-escort "Saya Kyurge" 3 ) ( add-remove-escort "Daniel Korgan" 2 ) ( add-remove-escort "Joseph Chassil" 1 ) ( add-goal "Omicron 2" ( ai-chase "Joseph Chassil" 80 ) ) ( add-goal "Omicron 2" ( ai-chase "Saya Kyurge" 70 ) ) ( add-goal "Omicron 3" ( ai-chase "Daniel Korgan" 80 ) ) ( add-goal "Omicron 3" ( ai-chase "Saya Kyurge" 70 ) ) ) +Name: attack +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 5 "Saya Kyurge" ) ( send-message "#Omicron 1" "High" "Om2_8" ) ) +Name: destroysaya +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Saya", -1) +Team: 0 $Formula: ( when ( percent-ships-destroyed 33 "Daniel Korgan" "Saya Kyurge" "Joseph Chassil" ) ( fade-out ) ) +Name: flash1go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash1go" 1 ) ( fade-in ) ( set-time-compression 50 ) ) +Name: flash1mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash1mid" 1 ) ( fade-out ) ( reset-time-compression ) ( ship-vanish "flash1" ) ) +Name: flash1end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash1end" 1 ) ( fade-in ) ) +Name: flash1end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 5 "Joseph Chassil" ) ( send-message "Omicron 3" "High" "Om3_5" ) ) +Name: destroyjos +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( percent-ships-destroyed 66 "Daniel Korgan" "Saya Kyurge" "Joseph Chassil" ) ( fade-out ) ) +Name: flash2go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash2go" 1 ) ( fade-in ) ( set-time-compression 50 ) ) +Name: flash2mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash2mid" 1 ) ( fade-out ) ( reset-time-compression ) ( ship-vanish "flash2" ) ) +Name: flash2end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash2end" 1 ) ( fade-in ) ) +Name: flash2end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 5 "Daniel Korgan" ) ( send-message "Omicron 2" "High" "Om2_7" ) ) +Name: destroydan +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( percent-ships-destroyed 100 "Daniel Korgan" "Saya Kyurge" "Joseph Chassil" ) ( fade-out ) ) +Name: flash3go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash3go" 1 ) ( fade-in ) ( set-time-compression 50 ) ) +Name: flash3mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash3mid" 1 ) ( fade-out ) ( reset-time-compression ) ( ship-vanish "flash3" ) ) +Name: flash3end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash3end" 1 ) ( fade-in ) ) +Name: flash3end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash1go" 0 ) ( send-message-list "Omicron 2" "High" "Om2_6" 8000 "#Omicron 1" "High" "Om1_6" 5000 ) ) +Name: firstflash +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Daniel Korgan" "Joseph Chassil" "Saya Kyurge" ) ( send-message-list "Omicron 2" "High" "allfightersdown" 10000 ) ( ship-vulnerable "Karl Sinclair" "Michael Relland" ) ) +Name: fightersdown +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fightersdown" 10 ) ( add-goal "Omicron" ( ai-chase "Michael Relland" 65 ) ) ( add-goal "Omicron" ( ai-chase "Karl Sinclair" 60 ) ) ( add-remove-escort "Michael Relland" 1 ) ( add-remove-escort "Karl Sinclair" 2 ) ) +Name: destroycaps +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Michael Relland" ) 29 ) ( send-message-list "Omicron 3" "High" "Om3_chon" 0 "#Omicron 1" "High" "asdf" 5000 ) ( ship-invulnerable "Michael Relland" ) ( protect-ship "Michael Relland" ) ( clear-goals "Omicron" ) ( add-goal "Omicron" ( ai-chase "Karl Sinclair" 60 ) ) ( add-goal "Omicron" ( ai-guard "Omicron 1" 20 ) ) ) +Name: chondown +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 5 "Karl Sinclair" ) ( do-nothing ) ) +Name: sindown +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( is-destroyed-delay 0 "Karl Sinclair" ) ( is-event-true-delay "chondown" 0 ) ) ( fade-out ) ( set-ship-position "Omicron 1" 0 0 5000 ) ( set-ship-facing "Omicron 1" 0 0 6000 ) ( add-goal "Omicron 1" ( ai-play-dead 89 ) ) ( player-use-ai ) ) +Name: flash5go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash5go" 1 ) ( fade-in ) ) +Name: flash5mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash5mid" 3 ) ( fade-out ) ( set-ship-position "Omicron 1" -2000 0 7000 ) ( set-ship-facing "Omicron 1" -2000 0 6000 ) ( ship-vanish "flash12" "flash5" "flash6" "flash7" "flash8" "flash9" "flash10" "flash11" "flash12" ) ) +Name: flash5end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash5end" 1 ) ( fade-in ) ( send-message-list "#Omicron 1" "High" "Om1_8" 3000 "Omicron 2" "High" "Om2_final" 3000 ) ( add-goal "Omicron 2" ( ai-chase "Transcendant" 50 ) ) ( add-goal "Omicron 3" ( ai-chase "Transcendant" 50 ) ) ( sabotage-subsystem "Omicron 1" "weapons" 100 ) ( sabotage-subsystem "Omicron 1" "engine" 100 ) ( set-ship-position "Omicron 2" -1900 120 5130 ) ( set-ship-facing "Omicron 2" -2000 0 7000 ) ( set-ship-position "Omicron 3" -2200 -40 4800 ) ( set-ship-facing "Omicron 3" -2000 0 7000 ) ) +Name: flash5end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( or ( < ( distance "Omicron 2" "Transcendant" ) 970 ) ( < ( distance "Omicron 3" "Transcendant" ) 970 ) ( is-event-true-delay "flash5end2" 13 ) ) ( is-event-true-delay "flash5end2" 6 ) ) ( ship-vanish "Transcendant" ) ( player-not-use-ai ) ( send-message "Omicron 2" "High" "Om2_9" ) ( repair-subsystem "Omicron 1" "weapons" 100 ) ( repair-subsystem "Omicron 1" "engine" 100 ) ( training-msg "t1" ) ) +Name: trans1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "trans1" 2 ) ( self-destruct "Omicron 2" ) ( send-message-list "Omicron 3" "High" "Om3_6" 3000 ) ( add-goal "Omicron 3" ( ai-chase "Transcendant1" 71 ) ) ( ship-vanish "Transcendant1" ) ) +Name: om2down +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "om2down" 5 ) ( training-msg "think1" ) ) +Name: think1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 2 "Mark Davies" ) ( send-message "Omicron 3" "High" "Om3_7" ) ) +Name: markattack +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "markattack" 2 ) ( self-destruct "Omicron 3" ) ( add-remove-escort "Mark Davies" 6 ) ) +Name: om3down +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "om3down" 5 ) ( training-msg "think2" ) ( add-goal "Mark Davies" ( ai-chase "Omicron 1" 89 ) ) ) +Name: think2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "Samantha Rikas" ) ( add-remove-escort "Samantha Rikas" 7 ) ) +Name: samarrive +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( percent-ships-destroyed 50 "Mark Davies" "Samantha Rikas" ) ( fade-out ) ) +Name: flash6go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash6go" 1 ) ( fade-in ) ( set-time-compression 50 ) ) +Name: flash6mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash6mid" 1 ) ( reset-time-compression ) ( fade-out ) ( ship-vanish "flash13" ) ) +Name: flash6end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash6end" 1 ) ( fade-in ) ) +Name: flash6end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( percent-ships-destroyed 100 "Samantha Rikas" "Mark Davies" ) ( fade-out ) ( player-use-ai ) ) +Name: flash7go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash7go" 1 ) ( fade-in ) ( set-time-compression 25 ) ( set-ship-position "Omicron 1" 0 0 3000 ) ( set-ship-facing "Omicron 1" 0 0 4000 ) ) +Name: flash7mid +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash7mid" 1 ) ( fade-out ) ( reset-time-compression ) ( ship-vanish "GTF Pegasus 29" "GTF Pegasus 30" "GTF Pegasus 31" "GTF Pegasus 32" "GTF Pegasus 33" "GTF Pegasus 35" "GTF Pegasus 34" "GTF Pegasus 36" "GTF Pegasus 37" "GTF Pegasus 38" "GTF Pegasus 39" "GTF Pegasus 40" "GTF Pegasus 41" ) ( set-ship-position "Omicron 1" -1643 13 5459 ) ( set-ship-facing "Omicron 1" -1639 14 5462 ) ) +Name: flash7end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash7end" 1 ) ( fade-in ) ( player-not-use-ai ) ) +Name: flash7end2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "flash7end2" 2 ) ( training-msg "think3" ) ( repair-subsystem "Omicron 1" "Hull" 100 ) ( repair-subsystem "Omicron 1" "engine" 100 ) ( repair-subsystem "Omicron 1" "navigation" 100 ) ( repair-subsystem "Omicron 1" "weapons" 100 ) ( repair-subsystem "Omicron 1" "communications" 100 ) ( repair-subsystem "Omicron 1" "sensors" 100 ) ) +Name: think3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 20 "Transcendant2" ) ( training-msg "think4" ) ) +Name: nodecall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( < ( hits-left "Transcendant2" ) 93 ) ( is-event-true-delay "nodecall" 9 ) ) ( ship-vanish "Transcendant2" ) ( training-msg "t9" ) ) +Name: trans2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant3" ) 93 ) ( ship-vanish "Transcendant3" ) ( training-msg "t2" ) ) +Name: trans3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "nodecall" 180 ) ( training-msg "think6" ) ) +Name: nodefall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Transcendant13" ) ( set-time-compression 5 1000 0 ) ( close-sound-from-file ( true ) ) ( play-sound-from-file "Cannon2.wav" ) ) +Name: break +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "snap" 0 ) ( training-msg "think7" ) ( fade-out 8000 1 ) ) +Name: fade +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant4" ) 93 ) ( ship-vanish "Transcendant4" ) ( training-msg "t3" ) ) +Name: trans4 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant5" ) 93 ) ( ship-vanish "Transcendant5" ) ( training-msg "t4" ) ) +Name: trans5 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant6" ) 93 ) ( ship-vanish "Transcendant6" ) ( training-msg "t5" ) ) +Name: trans6 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant7" ) 93 ) ( ship-vanish "Transcendant7" ) ( training-msg "t6" ) ) +Name: trans7 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant8" ) 93 ) ( ship-vanish "Transcendant8" ) ( training-msg "t7" ) ) +Name: trans8 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant9" ) 93 ) ( ship-vanish "Transcendant9" ) ( training-msg "t8" ) ) +Name: trans9 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Transcendant10" ) 94 ) ( ship-vanish "Transcendant10" ) ( training-msg "t10" ) ) +Name: trans10 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "break" 1 ) ( set-time-compression 100 13000 5 ) ) +Name: snap +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Saya Kyurge" ) ( training-msg "sayafall" ) ) +Name: sayafall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Daniel Korgan" ) ( training-msg "danielfall" ) ) +Name: danielfall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Joseph Chassil" ) ( training-msg "josephfall" ) ) +Name: josephfall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Michael Relland" ) ( training-msg "michaelfall" ) ) +Name: michaelfall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Karl Sinclair" ) ( training-msg "sincfall" ) ) +Name: sincfall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Mark Davies" ) ( training-msg "mikefall" ) ) +Name: mikefall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 1 "Samantha Rikas" ) ( training-msg "samfall" ) ) +Name: samfall +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Transcendant13" ) ( ship-vanish "Transcendant2" "Transcendant3" "Transcendant4" "Transcendant5" "Transcendant9" "Transcendant7" "Transcendant6" "Transcendant8" "Transcendant10" ) ( training-msg "t11" ) ) +Name: trans13 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fade" 7 ) ( end-mission ) ) +Name: end +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 2 "Generation" "Silent Eye" ) ( turret-lock-all "Generation" ) ( turret-lock-all "Silent Eye" ) ) +Name: noturrets +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Destroy $MessageNew: XSTR("Destroy the Transcendant", -1) $end_multi_text $Formula: ( is-event-true-delay "fade" 0 ) +No music #Waypoints ;! 4 lists total $Name: Waypoint path 1 $List: ( ;! 1 points in list ( 0.000000, 0.000000, 3000.000000 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( 0.000000, 0.000000, 7000.000000 ) ) $Name: leftpoint $List: ( ;! 1 points in list ( -7165.737305, 0.000300, 5136.656250 ) ) $Name: rightpoint $List: ( ;! 1 points in list ( 6539.206543, 0.000020, 5231.009277 ) ) #Messages ;! 262 total $Name: Om2_1 $Team: -1 $MessageNew: XSTR("I can... I can see him! I can see him clearly!", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om1_1 $Team: -1 $MessageNew: XSTR("This is it! This is our one chance. He must be destroyed in subspace.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om1_2 $Team: -1 $MessageNew: XSTR("We fail now, and it's over. We won't get another opportunity.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om3_1 $Team: -1 $MessageNew: XSTR("Those other ships...", -1) $end_multi_text +AVI Name: Head-TP5 $Name: Om2_2 $Team: -1 $MessageNew: XSTR("My God. The Chondral, Sinclair...", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om3_2 $Team: -1 $MessageNew: XSTR("Joseph! Joseph is there!", -1) $end_multi_text +AVI Name: Head-TP5 $Name: Om1_3 $Team: -1 $MessageNew: XSTR("They're all gone now. They're with him. If we don't succeed, we will become like them.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om2_3 $Team: -1 $MessageNew: XSTR("Christ! The Generation is warping in!", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om3_3 $Team: -1 $MessageNew: XSTR("This node can't take that corvette! It's going to collapse!", -1) $end_multi_text +AVI Name: Head-TP5 $Name: Om1_4 $Team: -1 $MessageNew: XSTR("Then we haven't much time.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om2_4 $Team: -1 $MessageNew: XSTR("They're moving to engage us! I'll take Daniel, Sunder, take down Saya.", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om3_4 $Team: -1 $MessageNew: XSTR("No... I can't do this...", -1) $end_multi_text +AVI Name: Head-TP5 $Name: Om2_5 $Team: -1 $MessageNew: XSTR("The Transcendant's vanished!", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om1_5 $Team: -1 $MessageNew: XSTR("He isn't far.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om2_6 $Team: -1 $MessageNew: XSTR("The Transcendant just flashed in front of me! What's going on?", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om1_6 $Team: -1 $MessageNew: XSTR("They are part of him now...", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Generation_1 $Team: -1 $MessageNew: XSTR("No!", -1) $end_multi_text +AVI Name: Head-CM1 $Name: Om2_7 $Team: -1 $MessageNew: XSTR("I've taken Daniel out.", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om1_7 $Team: -1 $MessageNew: XSTR("One to go...", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om3_5 $Team: -1 $MessageNew: XSTR("Joseph... has been eliminated.", -1) $end_multi_text +AVI Name: Head-TP5 $Name: Om2_8 $Team: -1 $MessageNew: XSTR("Saya is down.", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om1_8 $Team: -1 $MessageNew: XSTR("Now! Concentrate all fire on the Transcendant!", -1) $end_multi_text +Wave Name: cue_voice.wav $Name: Om2_9 $Team: -1 $MessageNew: XSTR("Where'd he--", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om3_6 $Team: -1 $MessageNew: XSTR("Mark! Mark is dead!", -1) $end_multi_text +AVI Name: Head-TP5 $Name: think1 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: Om3_7 $Team: -1 $MessageNew: XSTR("Mark? What... what are you--", -1) $end_multi_text +AVI Name: Head-TP5 $Name: think2 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: think3 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: Om2_final $Team: -1 $MessageNew: XSTR("We have to hurry! The node won't last much longer, I give us five minutes, tops.", -1) $end_multi_text +AVI Name: Head-TP3 $Name: think4 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: think5 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: think6 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: think7 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t13.wav $Name: allfightersdown $Team: -1 $MessageNew: XSTR("All fighters are down! Moving to take down the Chondral and Sinclair...", -1) $end_multi_text +AVI Name: Head-TP3 $Name: Om3_chon $Team: -1 $MessageNew: XSTR("We can't damage the Chondral anymore!", -1) $end_multi_text +AVI Name: Head-TP5 $Name: sayafall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-1.wav $Name: danielfall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-2.wav $Name: josephfall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-3.wav $Name: michaelfall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text $Name: sincfall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-5.wav $Name: mikefall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-6.wav $Name: samfall $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: 3-7.wav $Name: t1 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: flashback.wav $Name: t2 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t2.wav $Name: t3 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t3.wav $Name: t4 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t4.wav $Name: t5 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t5.wav $Name: t6 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t6.wav $Name: t7 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t7.wav $Name: t8 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t8.wav $Name: t9 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t9.wav $Name: t10 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t10.wav $Name: t11 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t11.wav $Name: t12 $Team: -1 $MessageNew: XSTR("", -1) $end_multi_text +Wave Name: t12.wav $Name: asdf $Team: -1 $MessageNew: XSTR("Ignore it. Move on to Sinclair.", -1) $end_multi_text +Wave Name: cue_voice.wav #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunRed +Angles: 0.226893 6.178461 2.513272 +Scale: 2.000000 #Asteroid Fields #Music $Event Music: None $Briefing Music: Brief7 #End