FS2_Open
Open source remastering of the Freespace 2 engine
spline.cpp File Reference
#include "globalincs/alphacolors.h"
#include "graphics/2d.h"
#include "math/spline.h"
#include "render/3d.h"

Go to the source code of this file.

Macros

#define COMB(_n, _k)   (bez_fact(_n) / (bez_fact(_k) * bez_fact(_n - _k)))
 

Macro Definition Documentation

#define COMB (   _n,
  _k 
)    (bez_fact(_n) / (bez_fact(_k) * bez_fact(_n - _k)))

Definition at line 86 of file spline.cpp.