223 #ifdef MULTIPLAYER_BETA_BUILD
245 for(idx=0; idx<sip->
ct_count; idx++)
346 for(idx=0; idx<shipp->
ab_count; idx++)
void ct_ship_process(ship *shipp)
#define MISSION_FLAG_FULLNEB
int trail_stamp_elapsed(trail *trailp)
void ct_ship_create(ship *shipp)
void trail_object_died(trail *trailp)
void vm_vec_add2(vec3d *dest, const vec3d *src)
trail_info ab_info[MAX_SHIP_CONTRAILS]
generic_bitmap afterburner_trail
trail * ABtrail_ptr[MAX_SHIP_CONTRAILS]
int ct_below_limit(object *objp)
trail_info ct_info[MAX_SHIP_CONTRAILS]
trail * trail_ptr[MAX_SHIP_CONTRAILS]
vec3d * vm_vec_unrotate(vec3d *dest, const vec3d *src, const matrix *m)
object Objects[MAX_OBJECTS]
void trail_add_segment(trail *trailp, vec3d *pos)
void ct_ship_process_ABtrails(ship *shipp)
void ct_update_ABtrails(ship *shipp)
int ct_has_contrails(ship *shipp)
trail * trail_create(trail_info *info)
typedef float(SCP_EXT_CALLCONV *SCPTRACKIR_PFFLOATVOID)()
void ct_create_contrails(ship *shipp)
#define MISSION_FLAG_TOGGLE_SHIP_TRAILS
void ct_update_contrails(ship *shipp)
void trail_set_stamp(trail *trailp)
SCP_vector< ship_info > Ship_info
int ct_has_ABtrails(ship *shipp)
void trail_set_segment(trail *trailp, vec3d *pos)
#define MAX_SHIP_CONTRAILS
#define PF_AFTERBURNER_ON
void ct_ship_delete(ship *shipp)
bool ct_display_contrails()
void ct_create_ABtrails(ship *shipp)