FS2_Open
Open source remastering of the Freespace 2 engine
readyroom.h
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1 /*
2  * Copyright (C) Volition, Inc. 1999. All rights reserved.
3  *
4  * All source code herein is the property of Volition, Inc. You may not sell
5  * or otherwise commercially exploit the source or things you created based on the
6  * source.
7  *
8 */
9 
10 
11 #ifndef _READYROOM_H
12 #define _READYROOM_H
13 
14 extern int Sim_room_overlay_id;
15 extern int Campaign_room_overlay_id;
16 
17 void sim_room_init();
18 void sim_room_close();
19 void sim_room_do_frame(float frametime);
20 
21 // called by main menu to continue on with current campaign (if there is one).
23 
24 void campaign_room_init();
25 void campaign_room_close();
26 void campaign_room_do_frame(float frametime);
27 
28 #endif
int Campaign_room_overlay_id
Definition: readyroom.cpp:225
void sim_room_do_frame(float frametime)
Definition: readyroom.cpp:1172
void campaign_room_close()
Definition: readyroom.cpp:1711
int readyroom_continue_campaign()
Definition: readyroom.cpp:845
void sim_room_close()
Definition: readyroom.cpp:1116
int Sim_room_overlay_id
Definition: readyroom.cpp:224
void sim_room_init()
Definition: readyroom.cpp:992
void campaign_room_do_frame(float frametime)
Definition: readyroom.cpp:1724
void campaign_room_init()
Definition: readyroom.cpp:1635