FS2_Open
Open source remastering of the Freespace 2 engine
radarorb.cpp File Reference
#include "bmpman/bmpman.h"
#include "freespace2/freespace.h"
#include "gamesnd/gamesnd.h"
#include "globalincs/linklist.h"
#include "graphics/font.h"
#include "iff_defs/iff_defs.h"
#include "io/timer.h"
#include "jumpnode/jumpnode.h"
#include "localization/localize.h"
#include "network/multi.h"
#include "object/object.h"
#include "playerman/player.h"
#include "radar/radarorb.h"
#include "render/3d.h"
#include "ship/awacs.h"
#include "ship/ship.h"
#include "ship/subsysdamage.h"
#include "weapon/emp.h"
#include "weapon/weapon.h"

Go to the source code of this file.

Functions

void hud_save_restore_camera_data (int)
 Called to save and restore the 3D camera settings. More...
 

Variables

rcol Radar_color_rgb [MAX_RADAR_COLORS][MAX_RADAR_LEVELS]
 
int radar_target_id_flags
 
int Cmdline_nohtl
 
vec3d orb_ring_yz [NUM_ORB_RING_SLICES]
 
vec3d orb_ring_xy [NUM_ORB_RING_SLICES]
 
vec3d orb_ring_xz [NUM_ORB_RING_SLICES]
 
float View_zoom
 

Function Documentation

void hud_save_restore_camera_data ( int  save)

Called to save and restore the 3D camera settings.

Parameters
saveSave global view variables if 1, restore them if not 1

Definition at line 3656 of file hud.cpp.

Variable Documentation

int Cmdline_nohtl

Definition at line 438 of file cmdline.cpp.

vec3d orb_ring_xy[NUM_ORB_RING_SLICES]

Definition at line 40 of file radarorb.cpp.

vec3d orb_ring_xz[NUM_ORB_RING_SLICES]

Definition at line 41 of file radarorb.cpp.

vec3d orb_ring_yz[NUM_ORB_RING_SLICES]

Definition at line 39 of file radarorb.cpp.

Definition at line 36 of file radarsetup.cpp.

int radar_target_id_flags

Definition at line 69 of file radarsetup.cpp.

float View_zoom

Definition at line 30 of file 3dsetup.cpp.