FS2_Open
Open source remastering of the Freespace 2 engine
radar.h
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1 /*
2  * Copyright (C) Volition, Inc. 1999. All rights reserved.
3  *
4  * All source code herein is the property of Volition, Inc. You may not sell
5  * or otherwise commercially exploit the source or things you created based on the
6  * source.
7  *
8 */
9 
10 
11 
12 #ifndef _RADAR_H
13 #define _RADAR_H
14 
15 #include "radar/radarsetup.h"
16 
17 extern int Radar_static_looping;
18 
19 class object;
20 struct blip;
21 struct color;
22 
23 extern void radar_init_std();
24 extern void radar_plot_object_std( object *objp );
25 extern void radar_frame_init_std();
26 extern void radar_mission_init_std();
27 extern void radar_frame_render_std(float frametime);
28 
29 // observer hud rendering code uses this function
30 void radar_draw_blips_sorted_std(int distort);
33 void radar_stuff_blip_info_std(object *objp, int is_bright, color **blip_color, int *blip_type);
35 void radar_draw_circle_std( int x, int y, int rad );
38 void radar_draw_image_std( int x, int y, int rad, int idx, int size);
39 
41 {
42  hud_frames Radar_gauge;
43 
44  int current_target_x, current_target_y;
45  color radar_crosshairs;
46 
47  // formerly parts of Current_radar_global
48  float Radar_center_offsets[2];
49 public:
51  void initCenterOffsets(float x, float y);
52  void initBitmaps(char *fname);
53 
54  void blipDrawDistorted(blip *b, int x, int y);
55  void blipDrawFlicker(blip *b, int x, int y);
56  void blitGauge();
57  void drawBlips(int blip_type, int bright, int distort);
58  void drawBlipsSorted(int distort);
59  void drawContactCircle( int x, int y, int rad );
60  void drawContactImage( int x, int y, int rad, int idx, int clr_idx, int size );
61  void drawCrosshairs(int x, int y);
62  void render(float frametime);
63  void pageIn();
64  void plotBlip(blip *b, int *x, int *y);
65  void plotObject( object *objp );
66 };
67 
68 #endif
69 
void radar_stuff_blip_info_std(object *objp, int is_bright, color **blip_color, int *blip_type)
void blipDrawFlicker(blip *b, int x, int y)
Definition: radar.cpp:72
void pageIn()
Definition: radar.cpp:357
void render(float frametime)
Definition: radar.cpp:280
void radar_mission_init_std()
void radar_frame_render_std(float frametime)
void drawContactImage(int x, int y, int rad, int idx, int clr_idx, int size)
Definition: radar.cpp:190
void initBitmaps(char *fname)
Definition: radar.cpp:47
Definition: 2d.h:95
int Radar_static_looping
Definition: radarsetup.cpp:34
object * objp
Definition: lua.cpp:3105
GLsizeiptr size
Definition: Glext.h:5496
void drawContactCircle(int x, int y, int rad)
Definition: radar.cpp:177
void radar_draw_image_std(int x, int y, int rad, int idx, int size)
void radar_null_nblips_std()
void radar_blit_gauge_std()
Definition: hud.h:32
void radar_draw_blips_sorted_std(int distort)
void radar_blip_draw_flicker_std(blip *b)
int idx
Definition: multiui.cpp:761
void radar_draw_range_std()
void radar_plot_object_std(object *objp)
GLint GLint GLint GLint GLint x
Definition: Glext.h:5182
Definition: object.h:141
void drawBlipsSorted(int distort)
Definition: radar.cpp:158
void plotObject(object *objp)
void plotBlip(blip *b, int *x, int *y)
Definition: radar.cpp:362
GLboolean GLboolean GLboolean b
Definition: Glext.h:5781
void radar_frame_init_std()
void drawBlips(int blip_type, int bright, int distort)
Definition: radar.cpp:102
void radar_blip_draw_distorted_std(blip *b)
void blipDrawDistorted(blip *b, int x, int y)
Definition: radar.cpp:55
void initCenterOffsets(float x, float y)
Definition: radar.cpp:41
void blitGauge()
Definition: radar.cpp:98
void radar_draw_circle_std(int x, int y, int rad)
void drawCrosshairs(int x, int y)
Definition: radar.cpp:409
void radar_init_std()
GLint y
Definition: Gl.h:1505