44 int current_target_x, current_target_y;
45 color radar_crosshairs;
48 float Radar_center_offsets[2];
57 void drawBlips(
int blip_type,
int bright,
int distort);
62 void render(
float frametime);
void radar_stuff_blip_info_std(object *objp, int is_bright, color **blip_color, int *blip_type)
void blipDrawFlicker(blip *b, int x, int y)
void render(float frametime)
void radar_mission_init_std()
void radar_frame_render_std(float frametime)
void drawContactImage(int x, int y, int rad, int idx, int clr_idx, int size)
void initBitmaps(char *fname)
void drawContactCircle(int x, int y, int rad)
void radar_draw_image_std(int x, int y, int rad, int idx, int size)
void radar_null_nblips_std()
void radar_blit_gauge_std()
void radar_draw_blips_sorted_std(int distort)
void radar_blip_draw_flicker_std(blip *b)
void radar_draw_range_std()
void radar_plot_object_std(object *objp)
GLint GLint GLint GLint GLint x
void drawBlipsSorted(int distort)
void plotObject(object *objp)
void plotBlip(blip *b, int *x, int *y)
GLboolean GLboolean GLboolean b
void radar_frame_init_std()
void drawBlips(int blip_type, int bright, int distort)
void radar_blip_draw_distorted_std(blip *b)
void blipDrawDistorted(blip *b, int x, int y)
void initCenterOffsets(float x, float y)
void radar_draw_circle_std(int x, int y, int rad)
void drawCrosshairs(int x, int y)