FS2_Open
Open source remastering of the Freespace 2 engine
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "ai/ai_profiles.h"
#include "freespace2/freespace.h"
#include "io/timer.h"
#include "mission/missionparse.h"
#include "mod_table/mod_table.h"
#include "physics/physics.h"
#include "ship/ship.h"
Go to the source code of this file.
Macros | |
#define | MAX_TURN_LIMIT 0.2618f |
#define | ROTVEL_TOL 0.1 |
#define | ROTVEL_CAP 14.0 |
#define | DEAD_ROTVEL_CAP 16.3 |
#define | MAX_SHIP_SPEED 500 |
#define | RESET_SHIP_SPEED 440 |
#define | SW_ROT_FACTOR 5 |
#define | SW_BLAST_DURATION 2000 |
#define | REDUCED_DAMP_FACTOR 10 |
#define | REDUCED_DAMP_VEL 30 |
#define | REDUCED_DAMP_TIME 2000 |
#define | WEAPON_SHAKE_TIME 500 |
#define | SPECIAL_WARP_T_CONST 0.651 |
#define | BANK_WHEN_TURN |
#define | WHACK_LIMIT 0.001f |
#define | ROTVEL_WHACK_CONST 0.12 |
#define | STD_PRESSURE 1000 |
#define | MIN_RADIUS 10 |
#define | MAX_RADIUS 50 |
#define | MAX_ROTVEL 0.4 |
#define | MAX_SHAKE 0.1 |
#define | MAX_VEL 8 |
#define | ROTVEL_COLLIDE_WHACK_CONST 1.0 |
Variables | |
float | Physics_viewer_bank = 0.0f |
int | Physics_viewer_direction = PHYSICS_VIEWER_FRONT |
physics_info * | Viewer_physics_info = NULL |
#define BANK_WHEN_TURN |
Definition at line 443 of file physics.cpp.
#define DEAD_ROTVEL_CAP 16.3 |
Definition at line 32 of file physics.cpp.
#define MAX_RADIUS 50 |
Definition at line 903 of file physics.cpp.
#define MAX_ROTVEL 0.4 |
Definition at line 904 of file physics.cpp.
#define MAX_SHAKE 0.1 |
Definition at line 905 of file physics.cpp.
#define MAX_SHIP_SPEED 500 |
Definition at line 34 of file physics.cpp.
#define MAX_TURN_LIMIT 0.2618f |
Definition at line 28 of file physics.cpp.
#define MAX_VEL 8 |
Definition at line 906 of file physics.cpp.
#define MIN_RADIUS 10 |
Definition at line 902 of file physics.cpp.
#define REDUCED_DAMP_FACTOR 10 |
Definition at line 39 of file physics.cpp.
#define REDUCED_DAMP_TIME 2000 |
Definition at line 41 of file physics.cpp.
#define REDUCED_DAMP_VEL 30 |
Definition at line 40 of file physics.cpp.
#define RESET_SHIP_SPEED 440 |
Definition at line 35 of file physics.cpp.
#define ROTVEL_CAP 14.0 |
Definition at line 31 of file physics.cpp.
#define ROTVEL_COLLIDE_WHACK_CONST 1.0 |
Definition at line 1025 of file physics.cpp.
#define ROTVEL_TOL 0.1 |
Definition at line 30 of file physics.cpp.
#define ROTVEL_WHACK_CONST 0.12 |
Definition at line 775 of file physics.cpp.
#define SPECIAL_WARP_T_CONST 0.651 |
Definition at line 43 of file physics.cpp.
#define STD_PRESSURE 1000 |
Definition at line 901 of file physics.cpp.
#define SW_BLAST_DURATION 2000 |
Definition at line 38 of file physics.cpp.
#define SW_ROT_FACTOR 5 |
Definition at line 37 of file physics.cpp.
#define WEAPON_SHAKE_TIME 500 |
Definition at line 42 of file physics.cpp.
#define WHACK_LIMIT 0.001f |
Definition at line 774 of file physics.cpp.
void apply_physics | ( | float | damping, |
float | desired_vel, | ||
float | initial_vel, | ||
float | t, | ||
float * | new_vel, | ||
float * | delta_pos | ||
) |
Definition at line 108 of file physics.cpp.
int check_rotvel_limit | ( | physics_info * | pi | ) |
Definition at line 1064 of file physics.cpp.
Definition at line 857 of file physics.cpp.
void physics_apply_shock | ( | vec3d * | direction_vec, |
float | pressure, | ||
physics_info * | pi, | ||
matrix * | orient, | ||
vec3d * | min, | ||
vec3d * | max, | ||
float | radius | ||
) |
Definition at line 907 of file physics.cpp.
void physics_apply_whack | ( | vec3d * | impulse, |
vec3d * | pos, | ||
physics_info * | pi, | ||
matrix * | orient, | ||
float | mass | ||
) |
Definition at line 776 of file physics.cpp.
void physics_collide_whack | ( | vec3d * | impulse, |
vec3d * | world_delta_rotvel, | ||
physics_info * | pi, | ||
matrix * | orient, | ||
bool | is_landing | ||
) |
Definition at line 1026 of file physics.cpp.
void physics_init | ( | physics_info * | pi | ) |
Definition at line 49 of file physics.cpp.
void physics_predict_pos | ( | physics_info * | pi, |
float | delta_time, | ||
vec3d * | predicted_pos | ||
) |
Definition at line 394 of file physics.cpp.
void physics_predict_pos_and_vel | ( | physics_info * | pi, |
float | delta_time, | ||
vec3d * | predicted_vel, | ||
vec3d * | predicted_pos | ||
) |
Definition at line 424 of file physics.cpp.
void physics_predict_vel | ( | physics_info * | pi, |
float | delta_time, | ||
vec3d * | predicted_vel | ||
) |
Definition at line 407 of file physics.cpp.
void physics_read_flying_controls | ( | matrix * | orient, |
physics_info * | pi, | ||
control_info * | ci, | ||
float | sim_time, | ||
vec3d * | wash_rot | ||
) |
Definition at line 449 of file physics.cpp.
Definition at line 744 of file physics.cpp.
void physics_set_viewer | ( | physics_info * | p, |
int | dir | ||
) |
Definition at line 135 of file physics.cpp.
void physics_sim | ( | vec3d * | position, |
matrix * | orient, | ||
physics_info * | pi, | ||
float | sim_time | ||
) |
Definition at line 364 of file physics.cpp.
void physics_sim_editor | ( | vec3d * | position, |
matrix * | orient, | ||
physics_info * | pi, | ||
float | sim_time | ||
) |
Definition at line 385 of file physics.cpp.
void physics_sim_rot | ( | matrix * | orient, |
physics_info * | pi, | ||
float | sim_time | ||
) |
Definition at line 151 of file physics.cpp.
void physics_sim_rot_editor | ( | matrix * | orient, |
physics_info * | pi, | ||
float | sim_time | ||
) |
Definition at line 223 of file physics.cpp.
void physics_sim_vel | ( | vec3d * | position, |
physics_info * | pi, | ||
float | sim_time, | ||
matrix * | orient | ||
) |
Definition at line 263 of file physics.cpp.
void update_reduced_damp_timestamp | ( | physics_info * | pi, |
float | impulse | ||
) |
Definition at line 1111 of file physics.cpp.
Definition at line 824 of file physics.cpp.
float Physics_viewer_bank = 0.0f |
Definition at line 128 of file physics.cpp.
int Physics_viewer_direction = PHYSICS_VIEWER_FRONT |
Definition at line 129 of file physics.cpp.
physics_info* Viewer_physics_info = NULL |
Definition at line 130 of file physics.cpp.