Go to the source code of this file.
#define ADD_RENDER_BOOL |
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text, |
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flag |
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) |
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Value:{ \
y += cbp->GetHeight() + 1; \
}
GUIObject * AddChild(GUIObject *cgp)
Definition at line 1904 of file lab.cpp.
#define ADD_RENDER_FLAG |
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text, |
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flag, |
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var |
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Value:{ \
cbp->SetFlag(&(flag), (var));
\
y += cbp->GetHeight() + 2; \
}
GUIObject * AddChild(GUIObject *cgp)
Definition at line 1898 of file lab.cpp.
#define LAB_FLAG_DESTROYED_SUBSYSTEMS (1<<8) |
#define LAB_FLAG_INITIAL_ROTATION (1<<7) |
#define LAB_FLAG_LIGHTNING_ARCS (1<<4) |
#define LAB_FLAG_NO_ROTATION (1<<0) |
#define LAB_FLAG_NORMAL (0) |
#define LAB_FLAG_SHOW_DEBRIS (1<<2) |
#define LAB_FLAG_SHOW_INSIGNIA (1<<1) |
#define LAB_FLAG_SHOW_WEAPONS (1<<6) |
#define LAB_FLAG_SUBMODEL_ROTATE (1<<3) |
#define LAB_FLAG_UNUSED (1<<5) |
#define LAB_MODE_WEAPON 2 |
#define VAR_ADD_HEADER |
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name | ) |
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Value:{ \
y += ntp->GetHeight() + 10; \
}
#define VAR_POS_RIGHTWIDTH
GUIObject * AddChild(GUIObject *cgp)
GLuint const GLchar * name
Definition at line 1584 of file lab.cpp.
#define VAR_POS_LEFTWIDTH 150 |
#define VAR_POS_RIGHTWIDTH 100 |
#define VAR_POS_RIGHTX 160 |
#define VAR_SET_VALUE |
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value | ) |
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Value:
Assert(
i < Lab_variables.size() ); \
Lab_variables[
i]->SetText((
value));
\
}
GLsizei const GLfloat * value
Definition at line 1740 of file lab.cpp.
#define VAR_SET_VALUE_SAVE |
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value, |
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max_size |
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Value:
Assert(
i < Lab_variables.size() ); \
Lab_variables[
i]->SetText((
value));
\
} else { \
}
GLsizei const GLfloat * value
Definition at line 1746 of file lab.cpp.
void labviewer_add_model_arcs |
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void labviewer_change_bitmap |
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int |
ship_index = -1 , |
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int |
weapon_index = -1 |
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) |
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void labviewer_change_detail_texture |
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Tree * |
caller | ) |
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void labviewer_change_model |
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char * |
model_fname, |
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int |
lod = 0 , |
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int |
sel_index = -1 |
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) |
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void labviewer_change_ship |
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Tree * |
caller | ) |
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void labviewer_change_ship_lod |
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Tree * |
caller | ) |
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void labviewer_change_weapon |
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Tree * |
caller | ) |
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void labviewer_flags_add |
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int * |
X, |
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int * |
Y, |
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char * |
flag_name, |
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int |
flag, |
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bool |
flags2 = false |
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) |
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void labviewer_flags_clear |
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void labviewer_make_desc_window |
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Button * |
caller | ) |
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void labviewer_make_flags_window |
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Button * |
caller | ) |
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void labviewer_make_render_options_window |
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Button * |
caller | ) |
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void labviewer_make_ship_window |
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Button * |
caller | ) |
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void labviewer_make_variables_window |
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Button * |
caller | ) |
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void labviewer_make_weap_window |
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Button * |
caller | ) |
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void labviewer_populate_flags_window |
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void labviewer_populate_variables_window |
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void labviewer_render_bitmap |
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float |
frametime | ) |
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void labviewer_render_model |
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float |
frametime | ) |
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void labviewer_set_class_window |
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int |
mode | ) |
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void labviewer_setup_subsys_rotation |
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| ) |
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void labviewer_show_external_model |
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Tree * |
caller | ) |
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void labviewer_show_tech_model |
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Tree * |
caller | ) |
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void labviewer_update_desc_window |
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void labviewer_update_flags_window |
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void labviewer_update_variables_window |
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void labviewer_variables_add |
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int * |
Y, |
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char * |
var_name |
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) |
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void labviewer_variables_clear |
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| ) |
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void light_set_all_relevent |
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void weapon_load_bitmaps |
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int |
weapon_index | ) |
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