FS2_Open
Open source remastering of the Freespace 2 engine
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#include "hud/hud.h"
#include "jumpnode/jumpnode.h"
#include "model/model.h"
#include "model/modelrender.h"
Go to the source code of this file.
Functions | |
CJumpNode * | jumpnode_get_by_name (const char *name) |
CJumpNode * | jumpnode_get_which_in (object *objp) |
void | jumpnode_render_all () |
void | jumpnode_level_close () |
Variables | |
SCP_list< CJumpNode > | Jump_nodes |
CJumpNode* jumpnode_get_by_name | ( | const char * | name | ) |
Get jump node by given name
name | Name of jump node |
Definition at line 429 of file jumpnode.cpp.
Given an object, returns which jump node it's inside (if any)
objp | Object |
Definition at line 448 of file jumpnode.cpp.
void jumpnode_level_close | ( | ) |
Level cleanup
Definition at line 485 of file jumpnode.cpp.
void jumpnode_render_all | ( | ) |
Definition at line 16 of file jumpnode.cpp.