FS2_Open
Open source remastering of the Freespace 2 engine
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#include "globalincs/pstypes.h"
#include "graphics/gropengl.h"
#include "graphics/gropenglextension.h"
#include "graphics/gropengltexture.h"
Go to the source code of this file.
Classes | |
struct | opengl_texture_unit |
class | opengl_texture_state |
struct | opengl_client_texture_unit |
struct | opengl_vertex_attrib_unit |
class | opengl_array_state |
struct | uniform_bind |
class | opengl_uniform_state |
class | opengl_state |
Macros | |
#define | MAX_UNIFORM_BUFFERS 6 |
Functions | |
void | gr_opengl_clear_states () |
void | opengl_setup_render_states (int &r, int &g, int &b, int &alpha, int &tmap_type, int flags, int is_scaler=0) |
Variables | |
opengl_state | GL_state |
#define MAX_UNIFORM_BUFFERS 6 |
Definition at line 19 of file gropenglstate.h.
void gr_opengl_clear_states | ( | ) |
Definition at line 1637 of file gropenglstate.cpp.
void opengl_setup_render_states | ( | int & | r, |
int & | g, | ||
int & | b, | ||
int & | alpha, | ||
int & | tmap_type, | ||
int | flags, | ||
int | is_scaler = 0 |
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) |
Definition at line 1651 of file gropenglstate.cpp.
opengl_state GL_state |
Definition at line 19 of file gropenglstate.cpp.