FS2_Open
Open source remastering of the Freespace 2 engine
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- n -
N_blips :
radarsetup.cpp
,
radarsetup.h
name :
readyroom.cpp
name_lookup :
multi_pxo.cpp
names :
fredview.cpp
NavLinkDistance :
autopilot.cpp
NavMsgs :
autopilot.h
,
autopilot.cpp
Navs :
autopilot.cpp
,
autopilot.h
nCharRows :
outwnd.cpp
Nd :
neb.cpp
Neb2_awacs :
neb.cpp
,
neb.h
Neb2_background_color :
neb.cpp
Neb2_bitmap :
neb.cpp
Neb2_bitmap_count :
neb.cpp
Neb2_bitmap_filenames :
neb.cpp
,
neb.h
Neb2_cubes :
neb.cpp
,
neb.h
Neb2_detail :
neb.cpp
Neb2_filenames :
missionparse.cpp
neb2_flash_fade :
neb.cpp
Neb2_fog_far_mult :
neb.cpp
,
neb.h
Neb2_fog_near_mult :
neb.cpp
,
neb.h
Neb2_poof_count :
neb.cpp
Neb2_poof_filenames :
neb.cpp
,
neb.h
Neb2_poof_flags :
neb.cpp
,
neb.h
Neb2_poofs :
neb.cpp
Neb2_regen :
neb.cpp
Neb2_render_mode :
neb.cpp
,
neb.h
Neb2_slices :
neb.cpp
,
neb.h
Neb2_texture_name :
missionparse.h
,
neb.cpp
,
neb.h
Neb_backg_fog_far :
neb.cpp
,
neb.h
Neb_backg_fog_near :
neb.cpp
,
neb.h
neb_mode :
neb.cpp
neb_skip_opt :
neb.cpp
neb_tossed_alpha :
neb.cpp
neb_tossed_count :
neb.cpp
neb_tossed_dot :
neb.cpp
neb_tried :
neb.cpp
Nebl_alpha :
neblightning.cpp
Nebl_bang :
neblightning.cpp
Nebl_bolt_dir :
neblightning.cpp
Nebl_bolt_len :
neblightning.cpp
Nebl_bolt_start :
neblightning.cpp
Nebl_bolt_strike :
neblightning.cpp
Nebl_bolts :
neblightning.cpp
Nebl_flash_count :
neblightning.cpp
Nebl_flash_x :
neblightning.cpp
Nebl_flash_y :
neblightning.cpp
Nebl_free_list :
neblightning.cpp
Nebl_glow_alpha :
neblightning.cpp
Nebl_intensity :
neblightning.cpp
,
neblightning.h
Nebl_nodes :
neblightning.cpp
Nebl_ring :
neblightning.cpp
Nebl_ring_pinched :
neblightning.cpp
Nebl_stamp :
neblightning.cpp
Nebl_type :
neblightning.cpp
Nebl_used_list :
neblightning.cpp
Nebula_bank :
nebula.cpp
,
nebula.h
Nebula_colors :
missionparse.cpp
,
missionparse.h
Nebula_filenames :
missionparse.cpp
,
missionparse.h
Nebula_heading :
nebula.cpp
,
nebula.h
Nebula_index :
missionparse.cpp
,
missionparse.h
Nebula_pitch :
nebula.cpp
,
nebula.h
Nebula_sec_range :
aiturret.cpp
,
hudlock.cpp
Nebula_sexp_used :
neb.cpp
,
neb.h
net_buffer :
multi.cpp
Net_player :
multi.cpp
,
multi.h
Net_players :
multi.cpp
,
multi.h
Netgame :
multi.cpp
,
multi.h
Netgame_send_time :
multi.cpp
Nettimeout :
psnet2.cpp
Network_status :
psnet2.cpp
,
psnet2.h
Networking_disabled :
fredstubs.cpp
,
freespace.cpp
,
freespace.h
New_pattern_order :
eventmusic.cpp
New_weapon :
hudtarget.cpp
newfire :
lua.cpp
newheight :
lua.cpp
newinterval :
lua.cpp
newlink :
lua.cpp
newname :
lua.cpp
newval :
lua.cpp
newVal :
lua.cpp
newVec :
lua.cpp
Next_asteroid_signature :
multi.h
,
multiutil.cpp
Next_asteroid_throw :
asteroid.cpp
Next_bytes_time :
multi.cpp
Next_debris_signature :
multi.h
,
multiutil.cpp
Next_non_perm_signature :
multi.h
,
multiutil.cpp
Next_ping_time :
multi.cpp
Next_screen :
missionscreencommon.cpp
,
multiteamselect.cpp
Next_ship_signature :
multi.h
,
multiutil.cpp
nextSignature :
sound.cpp
Nick_name :
chat_api.cpp
Nick_variety :
chat_api.cpp
Nmodel_bitmap :
management.cpp
,
starfield.cpp
Nmodel_flags :
starfield.cpp
,
starfield.h
Nmodel_instance_num :
management.cpp
,
starfield.cpp
Nmodel_num :
management.cpp
,
starfield.cpp
Nmodel_orient :
management.cpp
,
starfield.cpp
nNf_far :
neb.cpp
nNf_near :
neb.cpp
no3dsound_arg :
cmdline.cpp
no_batching :
cmdline.cpp
no_deferred_lighting_arg :
cmdline.cpp
no_di_mouse_arg :
cmdline.cpp
no_drawrangeelements :
cmdline.cpp
no_fbo_arg :
cmdline.cpp
no_fpscap :
cmdline.cpp
no_geo_sdr_effects :
cmdline.cpp
no_pbo_arg :
cmdline.cpp
no_set_gamma_arg :
cmdline.cpp
no_unfocused_pause_arg :
cmdline.cpp
no_vbo_arg :
cmdline.cpp
no_vsync_arg :
cmdline.cpp
noemissive_arg :
cmdline.cpp
noenhancedsound_arg :
cmdline.cpp
noglsl_arg :
cmdline.cpp
Noise :
systemvars.cpp
,
systemvars.h
nomotiondebris_arg :
cmdline.cpp
nomovies_arg :
cmdline.cpp
nomusic_arg :
cmdline.cpp
Non_critical_key_set :
keycontrol.cpp
Non_critical_key_set_size :
keycontrol.cpp
non_degenerate_count :
multiutil.cpp
noparseerrors_arg :
cmdline.cpp
normal_arg :
cmdline.cpp
normal_cache :
camera.cpp
Normal_key_set :
keycontrol.cpp
Normal_key_set_size :
keycontrol.cpp
Normalmap_override :
systemvars.cpp
,
systemvars.h
,
gropengltnl.cpp
NORMMAP :
bmpman.cpp
,
bmpman.h
,
gropengltnl.cpp
noscalevid_arg :
cmdline.cpp
nosound_arg :
cmdline.cpp
nr :
lua.cpp
nTextHeight :
outwnd.cpp
nTextWidth :
outwnd.cpp
Null_address :
psnet2.cpp
Num_active_gl_lights :
gropengllight.cpp
,
gropengllight.h
Num_adjust_audio_options :
sexp.cpp
,
sexp.h
Num_ai_behaviors :
missionparse.cpp
,
missionparse.h
Num_ai_classes :
ai.h
,
aicode.cpp
,
missionparse.h
Num_AI_debug_render_stuff :
aicode.cpp
Num_ai_dock_names :
aigoals.cpp
,
aigoals.h
Num_ai_firing :
aiturret.cpp
Num_ai_goals :
aigoals.cpp
,
aigoals.h
Num_ai_path_types :
ai_profiles.cpp
Num_ai_profiles :
ai_profiles.h
,
ai_profiles.cpp
num_ai_tgt_obj_flags :
ship.cpp
num_ai_tgt_objects :
ship.cpp
num_ai_tgt_ship_flags :
ship.cpp
num_ai_tgt_weapon_flags :
ship.cpp
Num_alloced_ai_classes :
aicode.cpp
Num_arc_segment_points :
modelinterp.cpp
,
modelrender.cpp
Num_armor_calculation_types :
ship.cpp
Num_armor_flags :
ship.cpp
Num_armor_type_constants :
ship.cpp
Num_arrival_names :
missionparse.cpp
,
missionparse.h
Num_arriving_repair_targets :
missionparse.cpp
Num_asteroids :
asteroid.cpp
,
asteroid.h
NUM_AUDIO_EXT :
audiostr.cpp
,
audiostr.h
Num_backgrounds :
starfield.cpp
,
starfield.h
Num_brief_chat_lines :
chatbox.cpp
Num_brief_text_lines :
missionbriefcommon.cpp
,
missionbriefcommon.h
Num_builtin_avis :
missionmessage.cpp
Num_builtin_messages :
missionmessage.cpp
,
missionmessage.h
Num_builtin_waves :
missionmessage.cpp
Num_burst_fire_flags :
weapons.cpp
Num_campaigns :
missioncampaign.cpp
,
missioncampaign.h
Num_cargo :
missionparse.cpp
,
missionparse.h
Num_custom_gauges :
hudparse.h
Num_debris_nebula :
starfield.cpp
Num_debris_normal :
starfield.cpp
Num_debris_pieces :
debris.h
,
debris.cpp
num_default_gauges :
hudparse.cpp
Num_difficulty_scale_types :
ship.cpp
Num_dock_type_names :
modelread.cpp
,
model.h
Num_engine_wash_types :
ship.cpp
Num_escort_ships :
hudescort.cpp
Num_explosion_options :
sexp.cpp
,
sexp.h
Num_fade_icons :
missionbriefcommon.cpp
Num_files :
cfilearchiver.cpp
Num_find_turret_enemy :
aiturret.cpp
Num_fireball_types :
fireballs.cpp
,
fireballs.h
Num_fireballs :
fireballs.cpp
Num_fonts :
font.h
,
font.cpp
Num_formation_names :
missionparse.h
Num_goal_type_names :
missionparse.cpp
,
missionparse.h
Num_goals :
missiongoals.h
,
missiongoals.cpp
Num_granted_ships :
missioncampaign.cpp
Num_granted_weapons :
missioncampaign.cpp
Num_gs_event_text :
gamesequence.cpp
,
gamesequence.h
Num_gs_state_text :
gamesequence.cpp
,
gamesequence.h
num_help_overlays :
contexthelp.cpp
Num_hotkeys_saved :
missionhotkey.cpp
Num_hud_gauge_types :
hudparse.cpp
,
hud.h
Num_hull_pieces :
debris.cpp
Num_iff :
missionparse.h
Num_iffs :
iff_defs.cpp
,
iff_defs.h
Num_info_lines :
readyroom.cpp
num_keys_saved :
hudsquadmsg.cpp
Num_lbolts :
neblightning.cpp
Num_lightning_types :
ship.cpp
Num_lights :
lighting.cpp
,
modelrender.h
,
gropengldraw.cpp
Num_lnodes :
neblightning.cpp
Num_log_lines :
missionlog.h
,
missionlog.cpp
Num_man_types :
ship.cpp
Num_medals :
medals.cpp
,
scoring.h
Num_menu_items :
hudsquadmsg.cpp
Num_message_avis :
missionmessage.cpp
Num_message_waves :
missionmessage.cpp
Num_messages :
missionmessage.h
,
missionmessage.cpp
Num_messages_playing :
missionmessage.cpp
,
missionmessage.h
Num_mission_events :
missiongoals.h
,
missiongoals.cpp
Num_models_needing_splitting :
freespace.cpp
NUM_MOVIE_EXT :
movie.h
,
movie.cpp
Num_multi_shield_points :
shield.cpp
Num_music_files :
eventmusic.h
,
eventmusic.cpp
Num_objects :
object.cpp
,
freddoc.cpp
,
object.h
Num_op_menus :
sexp.h
,
sexp.cpp
Num_operators :
sexp.cpp
,
sexp.h
Num_pairs :
objcollide.cpp
,
object.cpp
Num_pairs_allocated :
objcollide.cpp
Num_pairs_checked :
objcollide.cpp
Num_pairs_hwm :
objcollide.cpp
Num_parse_goals :
missionparse.cpp
Num_parse_names :
missionparse.h
,
missionparse.cpp
Num_particles :
particle.cpp
Num_particles_hwm :
particle.cpp
Num_path_restrictions :
missionparse.cpp
Num_pattern_types :
eventmusic.cpp
Num_personas :
missionmessage.cpp
,
missionmessage.h
Num_piercing_effect_types :
ship.cpp
Num_pilot_images :
managepilot.cpp
,
managepilot.h
Num_pilot_squad_images :
managepilot.h
,
managepilot.cpp
Num_player_orders :
ship.cpp
Num_player_tips :
playermenu.cpp
Num_player_weapon_precedence :
weapon.h
,
weapons.cpp
num_plr_commands :
lua.cpp
Num_recent_missions :
missionload.h
,
missionload.cpp
Num_reinforcement_type_names :
missionparse.h
,
missionparse.cpp
Num_reinforcements :
ship.cpp
,
ship.h
num_retail_ets_gauges :
hudets.h
Num_rti_flags :
iff_defs.cpp
Num_script_actions :
scripting.cpp
Num_script_conditions :
scripting.cpp
Num_sexp_ai_goal_links :
sexp.cpp
Num_sexp_help :
sexp.cpp
,
sexp.h
Num_sexp_nodes :
sexp.h
,
sexp.cpp
Num_shield_points :
shield.cpp
Num_ship_flags :
ship.cpp
Num_ship_subobj_types :
ship.cpp
Num_ship_subobjects :
ship.cpp
Num_skybox_flags :
sexp.h
,
sexp.cpp
Num_sound_environment_options :
sexp.h
,
sexp.cpp
Num_soundtracks :
eventmusic.cpp
,
eventmusic.h
Num_spawn_types :
weapons.cpp
Num_special_expl_blocks :
sexp.cpp
Num_stars :
starfield.h
,
starfield.cpp
Num_status_names :
missionparse.cpp
,
missionparse.h
Num_submenus :
sexp.cpp
,
sexp.h
Num_subsystem_flags :
ship.cpp
Num_teams :
missionparse.h
,
missionparse.cpp
Num_trails :
trails.cpp
Num_tris :
shield.cpp
Num_turrets_fired :
aiturret.cpp
Num_unknown_loadout_classes :
missionparse.h
,
missionparse.cpp
,
freddoc.cpp
Num_unknown_ship_classes :
missionparse.h
,
missionparse.cpp
,
freddoc.cpp
Num_unknown_weapon_classes :
missionparse.h
,
missionparse.cpp
,
freddoc.cpp
Num_warp_types :
ship.cpp
Num_weapon_subtypes :
weapons.cpp
,
weapon.h
Num_weapon_types :
multi_campaign.cpp
,
weapon.h
,
weapons.cpp
Num_weapons :
weapon.h
,
weapons.cpp
Num_wings :
ship.cpp
,
ship.h
numargs :
lua.cpp
nval :
lua.cpp
Generated on Sun May 1 2016 16:25:28 for FS2_Open by
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