Here is a list of all class members with links to the classes they belong to:
- t -
- t_osstate
: THEORAFILE
- t_pause
: stepped_rotation
- t_poly
: mc_info
- t_transit
: stepped_rotation
- tab
: config_item
, gameplay_help_buttons
, options_buttons
, techroom_buttons
- tag_left
: ship
- tag_level
: weapon_info
- tag_time
: weapon_info
- tag_total
: ship
- tail
: trail
- tally
: support_ship_info
- tangent
: tsb_t
- TANGENT
: vertex_format_data
- target
: beam
, beam_fire_info
, cockpit_display
, fighter_beam_fire_info
, p_object
, squadmsg_history
, ssm_firing_info
- target_h
: HudGauge
- target_in_lock_cone
: player
- target_instance
: ai_goal
- target_is_dying
: player
- target_lead_scaler
: weapon_info
- target_name
: ai_goal
- target_name_index
: ai_goal
- target_num
: weapon
- target_obj
: NavPoint
- target_objnum
: ai_info
, asteroid
, net_player_server_info
, observer
, turret_swarm_info
- target_point
: target_display_info
- target_pos
: target_display_info
- target_pos1
: beam
, beam_fire_info
- target_pos2
: beam
, beam_fire_info
- target_priority
: model_subsystem
, ship_subsys
- target_shields_delta
: ship
- target_sig
: beam
, turret_swarm_info
, weapon
- target_signature
: ai_goal
, ai_info
- Target_speed_offsets
: HudGaugeThrottle
- target_subsys
: beam
, beam_fire_info
, fighter_beam_fire_info
, turret_swarm_info
- Target_text_offsets
: HudGaugeAutoTarget
- target_time
: ai_info
- Target_triangle_base
: HudGaugeReticleTriangle
- Target_triangle_height
: HudGaugeReticleTriangle
- target_w
: HudGauge
- target_weapon_energy_delta
: ship
- target_x
: HudGauge
- target_y
: Hud_display_info
, HudGauge
- targeted_subsys
: ai_info
, ship_subsys
- targeted_subsys_parent
: ai_info
- targeting_laser_bank
: ship
- targeting_laser_objnum
: ship
- targeting_laser_offset
: beam
, beam_fire_info
, fighter_beam_fire_info
- targeting_priorities
: weapon_info
- targetview_model
: detail_levels
- tbrFRED
: fredBase::frmFRED
- tcache_slot_opengl()
: tcache_slot_opengl
- tcomment
: THEORAFILE
- tctArrivalCues
: fredBase::frmShipsEditor
, fredBase::frmWingEditor
- tctDepartureCues
: fredBase::frmShipsEditor
, fredBase::frmWingEditor
- tctObjectives
: fredBase::dlgMissionObjectivesEditor
- team
: awacs_entry
, beam
, beam_fire_info
, brief_icon
, debris
, exited_ship
, huge_fire_info
, icon_fade_info
, mission_event
, mission_goal
, net_player_info
, object_ship_wing_point_team
, p_object
, respawn_point
, ship
, weapon
- team_change_time
: ship
- team_change_timestamp
: ship
- team_color_setting
: p_object
- team_mask
: esct
- team_name
: ship
- tech_anim_filename
: tech_list_entry
, weapon_info
- tech_desc
: ship_info
, weapon_info
- tech_model
: weapon_info
- tech_title
: ship_info
, weapon_info
- techroom_buttons()
: techroom_buttons
- tertiary_bank_ammo
: ship_weapon
- tertiary_bank_capacity
: ship_weapon
- tertiary_bank_rearm_time
: ship_weapon
- tertiary_bank_start_ammo
: ship_weapon
- tertiary_glow_bitmap
: mst_info
- tertiary_glow_rad_factor
: mst_info
- tex_buf
: vertex_buffer
- tex_coord
: bsp_vertex
, effect_vertex
, trail_shader_info
- TEX_COORD
: vertex_format_data
- tex_fps
: man_thruster
- tex_id
: man_thruster
- tex_nframes
: man_thruster
- tex_num
: flare_info
- TEXCOORD0
: opengl_vertex_bind
- TEXCOORD1
: opengl_vertex_bind
- texgen_mode_Q
: opengl_texture_unit
- texgen_mode_R
: opengl_texture_unit
- texgen_mode_S
: opengl_texture_unit
- texgen_mode_T
: opengl_texture_unit
- texgen_Q
: opengl_texture_unit
- texgen_R
: opengl_texture_unit
- texgen_S
: opengl_texture_unit
- texgen_T
: opengl_texture_unit
- TexgenQ()
: opengl_texture_state
- TexgenR()
: opengl_texture_state
- TexgenS()
: opengl_texture_state
- TexgenT()
: opengl_texture_state
- texi
: queued_buffer_draw
- TexPointer()
: opengl_array_state
- text
: arg_item
, brief_stage
, chat_line
, cmd_brief_stage
, config_item
, debrief_stage
, debrief_stats_kill_info
- Text
: GUIObject
- text
: help_page
, HUD_ft
, HUD_message_data
, line_node
, log_text_seg
, menu_region
, mmode_item
, sexp_list_item
, sexp_node
, sexp_oper
, sexp_tree_item
, sexp_variable
- Text()
: Text
- Text_alignment
: HudGaugeWeaponEnergy
- text_dock_offset_x
: HudGaugeSupport
- text_dock_val_offset_x
: HudGaugeSupport
- text_h
: HudGaugeDirectives
- text_id
: opengl_shader_uniform_t
- text_start_offsets
: HudGaugeDirectives
- text_val_offset_y
: HudGaugeSupport
- text_view_dlg()
: text_view_dlg
- text_x
: barracks_buttons
- text_y
: barracks_buttons
- textcount
: help_overlay
- textlist
: help_overlay
- textoffset_x
: HudGauge
- textoffset_y
: HudGauge
- texture
: batch_item
, beam_weapon_section_info
, bolt_type
, bsp_polygon
, buffer_data
, g_sdr_batch_item
, opengl_buffer_object
- Texture
: opengl_state
- texture
: trail_info
- texture_addressing
: render_state
- texture_count
: CShipTexturesDlg
- texture_id
: opengl_texture_unit
, tcache_slot_opengl
- texture_info()
: texture_info
- texture_map()
: texture_map
- texture_map_h()
: texture_map_h
- texture_maps
: queued_buffer_draw
- texture_position
: vertex
- texture_rect
: bitmap_rect_list
- texture_rect_list()
: texture_rect_list
- texture_target
: HudGauge
, opengl_texture_unit
, tcache_slot_opengl
- texture_target_fname
: HudGauge
- textures
: texture_map
- textures_loaded
: tech_list_entry
- theirsequence
: reliable_socket
- theora_p
: THEORAFILE
- threat_arc
: HudGaugeThreatIndicator
- threat_flags
: player
- threshold
: wing
- throttle_aburn_h
: HudGaugeThrottle
- throttle_frames
: HudGaugeThrottle
- throttle_h
: HudGaugeThrottle
- throttle_w
: HudGaugeThrottle
- thrust_scale
: queued_buffer_draw
, render_state
- thruster01_glow_rad_factor
: ship_info
- thruster02_glow_len_factor
: ship_info
- thruster02_glow_rad_factor
: ship_info
- thruster03_glow_rad_factor
: ship_info
- thruster_bitmap
: ship
, thruster_particles
, weapon
- thruster_dist_len_factor
: ship_info
- thruster_dist_rad_factor
: ship_info
- thruster_distortion_bitmap
: ship
- thruster_distortion_info
: ship_info
, species_info
- thruster_flame
: weapon_info
- thruster_flame_info
: ship_info
- thruster_frame
: ship
, weapon
- thruster_glow
: weapon_info
- thruster_glow_bitmap
: ship
, weapon
- thruster_glow_factor
: weapon_info
- thruster_glow_frame
: ship
, weapon
- thruster_glow_info
: ship_info
- thruster_glow_noise
: ship
, weapon
- thruster_glow_noise_mult
: ship_info
- thruster_info
: species_info
- thruster_secondary_glow_bitmap
: ship
- thruster_secondary_glow_info
: ship_info
, species_info
- thruster_tertiary_glow_bitmap
: ship
- thruster_tertiary_glow_info
: ship_info
, species_info
- thrusterbank_h()
: thrusterbank_h
- thrusters
: polymodel
- thrusters_h()
: thrusters_h
- thrusters_sounds
: ship
- thrusters_start
: ship
- tile_factor
: beam_weapon_section_info
- tile_type
: beam_weapon_section_info
- time
: ai_goal
, anim
, animating_obj
, exited_ship
, line_node
- time_added
: message_q
- time_cargo_revealed
: exited_ship
, ship
- time_created
: ship
- time_elapsed
: anim_instance
, fireball
, hud_anim
, shockwave
- time_enemy_in_range
: ai_info
- time_enemy_near
: ai_info
- time_first_tagged
: ship
- time_gone
: wing
- time_pressed
: keyboard
- time_started
: debris
- time_subsys_cargo_revealed
: ship_subsys
- time_to_fire
: turret_swarm_info
- TimeKeyDownChecked
: keyboard
- TimeKeyHeldDown
: keyboard
- TimeKeyWentDown
: keyboard
- TimeProc()
: Timer
- TimerCallback()
: AudioStream
- timesent
: reliable_socket
- timestamp
: ai_respawn
, log_entry
, LogResource::LogResourceEntry
, mission_event
, training_message_queue
, UI_MOUSE
- tinfo
: THEORAFILE
- tips
: player
, plr_data
- title
: active_game
, netgame_info
, popup_info
, tracker_game_data
, weapon_info
- tm_color
: render_state
- tmap
: texture_map_h
- tmap_flags
: batch_item
, g_sdr_batch_item
- tmap_num
: bsp_collision_leaf
- to
: campaign_tree_link
- to_links
: campaign_tree_element
- to_pos
: campaign_tree_link
- Toggle_frame
: HudGaugeAutoSpeed
, HudGaugeAutoTarget
- toggled()
: UI_LISTBOX
- token_stamp
: voice_stream
- token_status
: voice_stream
- tooltip_handler
: UI_WINDOW
- tooltip_padding
: main_hall_defines
- TOP
: HudGaugeHardpoints
- top_offset_x
: HudGaugeWeapons
- Top_offsets
: HudGaugeEts
- top_primary_h
: HudGaugeWeapons
- top_secondary_h
: HudGaugeWeapons
- topdown_offset
: ship_info
- topdown_offset_def
: ship_info
- topic
: _Chat_channel
- total
: ship_counts
- total_arrived_count
: wing
- total_children_spawned
: weapon_info
- total_damage_received
: ship
, weapon
- total_departed
: wing
- total_destroyed
: wing
- total_dist
: icon_move_info
- total_frames
: anim
- total_levels
: campaign_tree_view
- total_life
: Hud_display_info
- Total_life
: HudGaugeMessages
- total_move_time
: icon_move_info
- total_nodes
: sexp_tree
- total_time
: fireball
, generic_anim
, hud_anim
, shockwave
- total_vanished
: wing
- total_width
: campaign_tree_view
- tpos
: eval_enemy_obj_struct
- tr_info
: weapon_info
- tracer_length
: particle
, particle_info
- tracker_checksum
: net_player_server_info
- tracker_id
: join_request
- tracker_player_id
: net_player
- tracker_port
: multi_global_options
- tracker_security_last
: net_player_server_info
- TrackIRDLL()
: TrackIRDLL
- trail_ptr
: ship
, weapon
- trail_stamp
: trail
- tranpose
: uniform_bind
- trans_buffer
: bsp_info
- transform()
: transform
- transform_buffer_offset
: queued_buffer_draw
- transformation
: arc_effect
, insignia_draw_data
, outline_draw
, queued_buffer_draw
- translation
: beam_weapon_section_info
- trbSexp
: fredBase::dlgEventsEditor
- Tree
: GUIObject
, LinkedList
, Tree
, TreeItem
- tree_nodes
: sexp_tree
- treeBranches
: fredBase::frmCampaignEditor
- TreeItem
: LinkedList
, TreeItem
- treeUsageFormula
: fredBase::frmDebriefingEditor
- tri_list
: shield_hit
- trial_objp
: eval_nearest_objnum
- trigger_count
: mission_event
- triggered_rotation()
: triggered_rotation
- triggered_rotation_index
: ship_subsys
- triggers
: model_subsystem
- trinum
: gshield_tri
- tris
: shield_info
- tristate_set()
: CShipEditorDlg
, ship_flags_dlg
- true_bpp
: bitmap
- ts_index
: ship
- tsb
: poly_list
- tstate
: THEORAFILE
- tszInstanceName
: DIDEVICEINSTANCE_DX3A
, DIDEVICEINSTANCE_DX3W
, DIDEVICEINSTANCEA
, DIDEVICEINSTANCEW
- tszName
: DIDEVICEOBJECTINSTANCE_DX3A
, DIDEVICEOBJECTINSTANCE_DX3W
, DIDEVICEOBJECTINSTANCEA
, DIDEVICEOBJECTINSTANCEW
, DIEFFECTINFOA
, DIEFFECTINFOW
- tszProductName
: DIDEVICEINSTANCE_DX3A
, DIDEVICEINSTANCE_DX3W
, DIDEVICEINSTANCEA
, DIDEVICEINSTANCEW
- tt_group
: UI_WINDOW
- ttx
: UI_WINDOW
- tty
: UI_WINDOW
- tu
: _D3DLVERTEX
, _D3DTLVERTEX
, _D3DVERTEX
- tu2
: _D3DVERTEX
- turn_accel
: submodel_instance_info
- turn_rate
: model_subsystem
, ship_subsys
- turn_time
: weapon_info
- turn_time_scale
: ai_profile_t
- turret
: beam_fire_info
, fighter_beam_fire_info
, turret_swarm_info
- turret_animation_done_time
: ship_subsys
- turret_animation_position
: ship_subsys
- turret_attacking_target
: esct
- turret_base_rotation_snd
: model_subsystem
- turret_base_rotation_snd_mult
: model_subsystem
- turret_best_weapon
: ship_subsys
- turret_big_attack_point
: ship_subsys
- turret_enemy_objnum
: ship_subsys
- turret_enemy_sig
: ship_subsys
- turret_firing_point
: model_subsystem
- turret_fov
: model_subsystem
- turret_gun_rotation_snd
: model_subsystem
- turret_gun_rotation_snd_mult
: model_subsystem
- turret_gun_sobj
: model_subsystem
- turret_ids
: mp_vert
- turret_last_fire_direction
: ship_subsys
- turret_matrix
: model_subsystem
- turret_max_aim_update_delay
: ai_profile_t
- turret_max_bomb_ownage
: model_subsystem
, ship_subsys
- turret_max_fov
: model_subsystem
- turret_max_target_ownage
: model_subsystem
, ship_subsys
- turret_next_enemy_check_stamp
: ship_subsys
- turret_next_fire_pos
: ship_subsys
- turret_next_fire_stamp
: ship_subsys
- turret_norm
: model_subsystem
- turret_num_firing_points
: model_subsystem
- turret_parent_objnum
: eval_enemy_obj_struct
- turret_pick_big_attack_point_timestamp
: ship_subsys
- turret_reset_delay
: model_subsystem
- turret_rof_scaler
: model_subsystem
- turret_subsys
: eval_enemy_obj_struct
, weapon
- turret_swarm_info_index
: ship_subsys
- turret_swarm_num
: ship_subsys
- turret_targeting_order
: ship_subsys
- turret_time_enemy_in_range
: ship_subsys
- turret_turning_rate
: model_subsystem
- turret_y_fov
: model_subsystem
- tv
: _D3DLVERTEX
, _D3DTLVERTEX
, _D3DVERTEX
- tv2
: _D3DVERTEX
- tvec
: eval_enemy_obj_struct
- txtAbbrevBriefing
: fredBase::dlgVoiceActingManager
- txtAbbrevCampaign
: fredBase::dlgVoiceActingManager
- txtAbbrevCB
: fredBase::dlgVoiceActingManager
- txtAbbrevDebrief
: fredBase::dlgVoiceActingManager
- txtAbbrevMessage
: fredBase::dlgVoiceActingManager
- txtAbbrevMission
: fredBase::dlgVoiceActingManager
- txtAmountOfShipsInWings
: fredBase::frmTeamLoadoutEditor
- txtAmountOfWeaponsInWings
: fredBase::frmTeamLoadoutEditor
- txtArgInfo
: fredBase::dlgSexpHelp
, fredBase::pnlSexpHelp
- txtArrivalDistance
: fredBase::frmShipsEditor
, fredBase::frmWingEditor
- txtAssistPercentage
: fredBase::frmShipsEditor
- txtCampaignDescription
: fredBase::frmCampaignEditor
- txtCampaignName
: fredBase::frmCampaignEditor
- txtChainDelay
: fredBase::dlgEventsEditor
- txtCreated
: fredBase::dlgMissionSpecsEditor
- txtDesigner
: fredBase::dlgMissionSpecsEditor
- txtDesignerNotes
: fredBase::dlgMissionSpecsEditor
, fredBase::frmCampaignEditor
- txtDirectiveKeypress
: fredBase::dlgEventsEditor
- txtDirectiveText
: fredBase::dlgEventsEditor
- txtEnvMap
: fredBase::dlgBackgroundEditor
- txtExampleFileName
: fredBase::dlgVoiceActingManager
- txtIconID
: fredBase::frmBriefingEditor
- txtIconLabel
: fredBase::frmBriefingEditor
- txtIconText
: fredBase::frmBriefingEditor
- txtIntervalTime
: fredBase::dlgEventsEditor
- txtKillscore
: fredBase::frmShipsEditor
- txtLoadingScreen1024x768
: fredBase::dlgMissionSpecsEditor
- txtLoadingScreen640x480
: fredBase::dlgMissionSpecsEditor
- txtMessageName
: fredBase::dlgEventsEditor
- txtMessageText
: fredBase::dlgEventsEditor
- txtMissionDescription
: fredBase::dlgMissionSpecsEditor
- txtMissionLoopDescription
: fredBase::frmCampaignEditor
- txtMissionStats
: fredBase::dlgMissionStats
- txtModified
: fredBase::dlgMissionSpecsEditor
- txtNebulaRange
: fredBase::dlgBackgroundEditor
- txtNumCBStages
: fredBase::frmCommandBriefingEditor
- txtObjName
: fredBase::dlgMissionObjectivesEditor
- txtObjScore
: fredBase::dlgMissionObjectivesEditor
- txtObjText
: fredBase::dlgMissionObjectivesEditor
- txtOuterMaximumX
: fredBase::dlgAsteroidFieldEditor
- txtOuterMaximumY
: fredBase::dlgAsteroidFieldEditor
- txtOuterMaximumZ
: fredBase::dlgAsteroidFieldEditor
- txtOuterMinimumX
: fredBase::dlgAsteroidFieldEditor
- txtOuterMinimumY
: fredBase::dlgAsteroidFieldEditor
- txtOuterMinimumZ
: fredBase::dlgAsteroidFieldEditor
- txtRecommendationText
: fredBase::frmDebriefingEditor
- txtRepeatCount
: fredBase::dlgEventsEditor
- txtScore
: fredBase::dlgEventsEditor
- txtScriptEntryFormat
: fredBase::dlgVoiceActingManager
- txtSexpInfo
: fredBase::dlgSexpHelp
, fredBase::pnlSexpHelp
- txtShipName
: fredBase::frmShipsEditor
- txtSkybox
: fredBase::dlgBackgroundEditor
- txtSquadLogo
: fredBase::frmWingEditor
- txtSquadronLogo
: fredBase::dlgMissionSpecsEditor
- txtSquadronName
: fredBase::dlgMissionSpecsEditor
- txtStages
: fredBase::frmDebriefingEditor
- txtStageText
: fredBase::frmCommandBriefingEditor
, fredBase::frmDebriefingEditor
- txtTitle
: fredBase::dlgMissionSpecsEditor
- txtTriggerCount
: fredBase::dlgEventsEditor
- txtVoiceWaveFile
: fredBase::frmDebriefingEditor
- txtWaypointName
: fredBase::frmWaypointEditor
- txtWing
: fredBase::frmShipsEditor
- txtWingName
: fredBase::frmWingEditor
- Type
: ade_table_entry
- type
: ai_goal
, ai_info
, AudioStream
, beam
, bitmap_entry
, bm_extra_info
, brief_icon
, bsp_light
, campaign
, Cfile_block
, checkobject
, config_item
, eval_next_turret
, Flag
, generic_anim
, glow_point_bank
, glow_point_bank_override
, hud_subsys_damage
, l_bolt
, light
, log_entry
, mission_cutscene
, mission_goal
, model_path
, model_subsystem
, net_addr
, OALdevice
, object
, object_ship_wing_point_team
, opengl_buffer_object
, opengl_client_texture_unit
, opengl_light
, opengl_vertex_attrib_unit
, opengl_vertex_bind
, particle
, particle_info
, queued_animation
, reinforcements
, reliable_header
, sexp_list_item
, sexp_node
, sexp_oper
, sexp_tree_item
, sexp_variable
, shield_hit
, ship_banktype_h
, texture_map_h
, uniform_bind
- type_count
: ship_subsys_info
- type_flags
: dock_bay
, netgame_info
, tracker_game_data
- TYPE_FLOAT
: CombinedVariable
- type_id
: opengl_shader_type_t
, opengl_shader_variant_t
- TYPE_IMAGE
: CombinedVariable
- TYPE_INT
: CombinedVariable
- TYPE_NONE
: CombinedVariable
- type_of_match
: matching_builtin
- type_override
: glow_point_bank_override
- TYPE_SOUND
: CombinedVariable
- type_str
: ship_info
- TYPE_STRING
: CombinedVariable