Here is a list of all class members with links to the classes they belong to:
- s -
- s_alt_classes
: ship
- s_bank
: bg_bitmap_dlg
- s_bonehead_hits
: scoring_conv_INF_t
, scoring_conv_t
, scoring_special_t
, scoring_struct
- s_heading
: bg_bitmap_dlg
- s_index
: bg_bitmap_dlg
- s_info
: net_player
- s_name
: bg_bitmap_dlg
- s_pitch
: bg_bitmap_dlg
- s_scale
: bg_bitmap_dlg
- s_shots_fired
: scoring_conv_INF_t
, scoring_conv_t
, scoring_special_t
, scoring_struct
- s_shots_hit
: scoring_conv_INF_t
, scoring_conv_t
, scoring_special_t
, scoring_struct
- s_squad_filename
: player
- s_squad_name
: player
- sa_index
: ss_slot_info
- sample_frame_size
: ADPCM_FMT_T
- sample_rate
: MVE_AUDIO_T
, sound_info
- samples_left_in_block
: ADPCM_FMT_T
- samples_per_measure
: tagSNDPATTERN
- samples_per_second
: ALcapture_t
- satisfied
: mission_goal
- satisfied_time
: mission_event
- save()
: event_editor
, numeric_edit_control
, pilotfile_convert
- Save()
: Text
- save_ai_goals()
: CFred_mission_save
- save_bitmaps()
: CFred_mission_save
- save_branch()
: sexp_tree
- save_briefing
: briefing_editor_dlg
- save_campaign_file()
: CFred_mission_save
- save_center_h
: screen
- save_center_offset_x
: screen
- save_center_offset_y
: screen
- save_center_w
: screen
- save_data()
: reinforcement_editor_dlg
- save_editor_state()
: briefing_editor_dlg
- save_event()
: event_editor
- save_flags
: player
, plr_data
- save_loop_desc_window()
: campaign_editor
- save_matrix()
: CFREDDoc
- save_max_h
: screen
- save_max_h_unscaled
: screen
- save_max_h_unscaled_zoomed
: screen
- save_max_w
: screen
- save_max_w_unscaled
: screen
- save_max_w_unscaled_zoomed
: screen
- save_message()
: event_editor
- save_mission_file()
: CFred_mission_save
- save_modified()
: campaign_tree_wnd
- save_player()
: pilotfile
- save_reinforcements()
: CFred_mission_save
- save_savefile()
: pilotfile
- save_tree()
: campaign_editor
, sexp_tree
- save_turret_info()
: CFred_mission_save
- save_vector()
: CFREDDoc
- saved_viewer_mode
: player
- SaveMax
: Text
- SaveMin
: Text
- SaveMission()
: wxFRED2
- sbuffers
: reliable_socket
- scale
: color_gun
, flare_info
, queued_buffer_draw
- scale_gauge
: gauge_settings
- scale_x
: starfield_bitmap_instance
, starfield_list_entry
- scale_y
: starfield_bitmap_instance
, starfield_list_entry
- scaler
: tsb_t
- scan_for_enemy_timestamp
: ai_info
- scan_time
: ship_info
- scene_lights()
: scene_lights
- ScissorTest()
: opengl_state
- Score
: _DPLDATA_PLAYERSCORE
- score
: mission_event
, mission_goal
, p_object
, scoring_conv_INF_t
, scoring_conv_t
, scoring_special_t
, scoring_struct
, ship
, ship_info
, weapon_info
- scoring_special_t()
: scoring_special_t
- scoring_struct()
: scoring_struct
- SCP_ExternalCode()
: SCP_ExternalCode
- scream_count
: player
- screen
: vertex
- screen_id
: anim_instance
, anim_play_struct
- SCREEN_POS
: vertex_format_data
- screen_rect
: bitmap_rect_list
- screen_sig
: anim
, color
, conv_color
, shader
- script_action()
: script_action
- script_condition()
: script_condition
- script_state()
: script_state
- scripting_target_override
: ship_subsys
- Scroll_in_progress
: HudGaugeMessages
- Scroll_needed
: HudGaugeMessages
- Scroll_time
: HudGaugeMessages
- Scroll_time_id
: HudGaugeMessages
- scrollable
: ss_buttons
- scrollback_buttons()
: scrollback_buttons
- ScrollEnd()
: UI_LISTBOX
- scrollMessages()
: HudGaugeMessages
- sdbDialogButtons
: fredBase::frmTeamLoadoutEditor
- sdbDialogButtonsCancel
: fredBase::frmTeamLoadoutEditor
- sdbDialogButtonsOK
: fredBase::frmTeamLoadoutEditor
- sdbObjectEditor
: fredBase::dlgObjectEditor
- sdbObjectEditorCancel
: fredBase::dlgObjectEditor
- sdbObjectEditorOK
: fredBase::dlgObjectEditor
- sdr_flags
: queued_buffer_draw
- second
: lab_flag
- secondary
: arc_effect
- secondary_ammo
: subsys_status
- secondary_animation_done_time
: ship_weapon
- secondary_animation_position
: ship_weapon
- secondary_bank_ammo
: ship_weapon
- secondary_bank_ammo_capacity
: ship_info
- secondary_bank_capacity
: model_subsystem
, ship_weapon
- secondary_bank_pattern_index
: ship_weapon
- secondary_bank_rearm_time
: ship_weapon
- secondary_bank_start_ammo
: ship_weapon
- secondary_bank_weapons
: ship_info
, ship_weapon
- secondary_banks
: model_subsystem
, subsys_status
- secondary_bottom
: HudGaugeWeapons
- secondary_glow_bitmap
: mst_info
- secondary_glow_rad_factor
: mst_info
- secondary_middle
: HudGaugeWeapons
- secondary_next_slot
: ship_weapon
- secondary_point_reload_pct
: ship
- secondary_select_timestamp
: ai_info
- secondary_team
: log_entry
- secondary_team_name
: ship
- secondary_text_h
: HudGaugeWeapons
- secondary_top
: HudGaugeWeapons
- sections
: beam_weapon_info
, Profile
- security
: netgame_info
- seeker_strength
: weapon_info
- sel_changed()
: UI_LISTBOX
- select_sexp_node
: CMissionGoalsDlg
, CShipEditorDlg
, debriefing_editor_dlg
, event_editor
, sexp_tree
, wing_editor
- selected()
: UI_LISTBOX
- selected_gadget
: UI_WINDOW
- selection_effect
: ship_info
, weapon_info
- selectShip
: fredBase::frmShipsEditor
- self_destruct_timestamp
: ai_info
- self_ship
: CShipTexturesDlg
, ShipGoalsDlg
- self_wing
: ShipGoalsDlg
- send_len
: reliable_socket
- send_message
: ssm_info
- send_time
: reliable_header
- SendFTPCommand()
: CFtpGet
- seq
: np_update
, reliable_header
- sequence_number
: network_packet
, network_packet_buffer
- Serialize()
: CFREDDoc
- server
: netgame_info
- server_addr
: active_game
, netgame_info
, server_item
- server_update_frame_ref
: netgame_info
- server_update_seq
: netgame_info
- ServiceBuffer()
: AudioStream
- Set()
: ade_obj< StoreType >
- set()
: avd_movement
, goal_list
, numeric_edit_control
, text_view_dlg
- set_alpha()
: model_render_params
- set_animated_effect()
: draw_list
, model_render_params
- set_animated_timer()
: draw_list
- set_blend_filter()
: draw_list
- set_bmaps()
: UI_GADGET
, UI_LISTBOX
, UI_SCROLLBAR
- set_buffer()
: draw_list
- set_button_hilighted()
: UI_BUTTON
- set_callback()
: UI_GADGET
- set_center_alpha()
: draw_list
- set_clip_plane()
: draw_list
, model_render_params
- set_color()
: draw_list
, model_render_params
- set_colour
: gauge_settings
- set_cull_mode()
: draw_list
- set_current()
: UI_LISTBOX
- set_currentItem()
: UI_SLIDER2
- set_custom_cursor_bmap()
: UI_BUTTON
- set_custom_orientation_function()
: camera
- set_custom_position_function()
: camera
- set_data()
: sexp_list_item
- set_data_dup()
: sexp_list_item
- set_debug_flags()
: model_render_params
- Set_Default_Volume()
: AudioStream
- set_depth_mode()
: draw_list
- set_depth_scale()
: model_render_params
- set_detail_level_lock()
: model_render_params
- set_disabled_action()
: UI_BUTTON
- set_drawframe()
: UI_LISTBOX
- set_fill_mode()
: draw_list
- set_first_item()
: UI_LISTBOX
- set_flags()
: model_render_params
- set_focus()
: UI_GADGET
- set_fog()
: draw_list
- set_forced_bitmap()
: model_render_params
- set_foreground_bmap()
: UI_WINDOW
- set_fov()
: camera
- set_highlight_action()
: UI_BUTTON
- set_hotkey()
: UI_GADGET
- set_hotkey_if_focus()
: UI_BUTTON
- set_ignore_gadgets()
: UI_WINDOW
- set_insignia_bitmap()
: model_render_params
- set_invalid_chars()
: UI_INPUTBOX
- set_light_factor()
: draw_list
- set_light_filter()
: draw_list
- set_lighting()
: draw_list
- set_mask_bmap()
: UI_WINDOW
- set_model_transform()
: model_batch_buffer
- set_modified()
: ship_flags_dlg
- set_name()
: camera
, waypoint_list
- set_new_list()
: UI_LISTBOX
- set_node()
: sexp_tree
- set_num_models()
: model_batch_buffer
- set_numberItems()
: UI_SLIDER2
- set_object_host()
: camera
- set_object_number()
: model_render_params
- set_object_target()
: camera
- set_op()
: sexp_list_item
- set_parent()
: UI_GADGET
- set_pos()
: waypoint
- set_position()
: camera
, gauge_settings
, warp_camera
- set_replacement_textures()
: model_render_params
- set_rotation()
: camera
, warp_camera
- set_rotation_facing()
: camera
- set_rotation_velocity()
: camera
- Set_Sample_Cutoff()
: AudioStream
- set_scale()
: draw_list
- set_state()
: UI_CHECKBOX
- set_team()
: shield_sys_dlg
- set_team_color()
: draw_list
, model_render_params
- set_text()
: UI_INPUTBOX
- set_texture()
: draw_list
- set_texture_addressing()
: draw_list
- set_thrust_scale()
: draw_list
- set_thruster_info()
: model_render_params
- set_to_final()
: triggered_rotation
- set_to_initial()
: triggered_rotation
- set_translation_velocity()
: camera
- set_type()
: shield_sys_dlg
- set_types()
: CMissionNotesDlg
- set_valid_chars()
: UI_INPUTBOX
- set_variable_type()
: CAddVariableDlg
, CModifyVariableDlg
- set_velocity()
: warp_camera
- Set_Volume()
: AudioStream
- set_warp_params()
: model_render_params
- set_zbias()
: draw_list
- SetActiveClientUnit()
: opengl_array_state
- SetActiveObject()
: GUISystem
- SetActiveUnit()
: opengl_texture_state
- SetAlphaBlendMode()
: opengl_state
- SetAlphaColor()
: CJumpNode
- SetAlphaScale()
: opengl_texture_state
- setAVD()
: avd_movement
- SetBool()
: Checkbox
- SetCaption()
: Window
- SetChecked()
: Checkbox
- SetCIPointer()
: GUIObject
- setClip()
: HudGauge
- SetCloseFunction()
: GUIObject
- setCockpitTarget()
: HudGauge
- SetCurSelNEW()
: color_combo_box
- SetEnvCombineMode()
: opengl_texture_state
- SetEnvMode()
: opengl_texture_state
- SetExpanded()
: CFolderDialog
- SetFlag()
: Checkbox
- setFont()
: HudGauge
- setFrameCap()
: ChangeServerInformationCommand
- SetFredTitle()
: frmFRED2
- setGaugeColor()
: HudGauge
- setGaugeColorEscort()
: HudGaugeEscort
- SetGlobalShipFlags()
: SetGlobalShipFlags
- SetGraspedObject()
: GUISystem
- SetHookObject()
: script_state
- SetHookObjects()
: script_state
- SetHookVar()
: script_state
- SetImage()
: ImageAnim
- SetLabel()
: Checkbox
- setLightFilter()
: scene_lights
- setLights()
: scene_lights
- SetModel()
: CJumpNode
- setName()
: ChangeServerInformationCommand
- SetName()
: CJumpNode
- setnum
: HK_save_info
- SetOKText()
: CFolderDialog
- setPasswd()
: ChangeServerInformationCommand
- SetPolygonMode()
: opengl_state
- SetPolygonOffset()
: opengl_state
- SetPosition()
: GUIObject
- SetPressed()
: Button
- SetRGBScale()
: opengl_texture_state
- SetRootFolder()
: CFolderDialog
- SetSaveLoc()
: Text
- SetSaveStringAlloc()
: Text
- SetSelectedFolder()
: CFolderDialog
- SetSelection()
: CFolderDialog
- SetShaderMode()
: opengl_texture_state
- SetStatus()
: matrix_h
- SetStatusText()
: CFolderDialog
- SetStencilType()
: opengl_state
- SetTable()
: ade_table_entry
- SetTarget()
: opengl_texture_state
- SetTexgenModeQ()
: opengl_texture_state
- SetTexgenModeR()
: opengl_texture_state
- SetTexgenModeS()
: opengl_texture_state
- SetTexgenModeT()
: opengl_texture_state
- SetText()
: Text
- SetTexture()
: texture_info
- SetTextureSource()
: opengl_state
- setting
: detail_levels
- setUniform2f()
: opengl_uniform_state
- setUniform3f()
: opengl_uniform_state
- setUniform4f()
: opengl_uniform_state
- setUniformf()
: opengl_uniform_state
- setUniformi()
: opengl_uniform_state
- setUniformMatrix4f()
: opengl_uniform_state
- setUniformMatrix4fv()
: opengl_uniform_state
- setup()
: numeric_edit_control
, sexp_tree
, ship_flags_dlg
- setup_selected()
: sexp_tree
- setupRenderCanvas()
: HudGauge
- setupView()
: HudGaugeRadarOrb
- setupViewHtl()
: HudGaugeRadarDradis
, HudGaugeRadarOrb
- setVD()
: avd_movement
- SetVisibility()
: CJumpNode
- SetWrapR()
: opengl_texture_state
- SetWrapS()
: opengl_texture_state
- SetWrapT()
: opengl_texture_state
- SetZbufferType()
: opengl_state
- sexp
: campaign_tree_link
- sexp_list_item()
: sexp_list_item
- sexp_lock_color
: HudGauge
- sexp_override
: HudGauge
- sexp_tree()
: sexp_tree
- sexp_tree_item()
: sexp_tree_item
- sexpLockConfigColor()
: HudGauge
- sexpvar_h()
: sexpvar_h
- shader
: opengl_shader_t
- shader_effect
: ship_effect
- shader_effect_active
: ship
- shader_effect_duration
: ship
- shader_effect_num
: ship
- shader_effect_start_time
: ship
- shallow_copy()
: sexp_list_item
- shape
: ssm_info
- shield
: polymodel
- shield_anim
: species_info
- shield_armor_type_idx
: ship
, ship_info
- shield_collision_tree
: polymodel
- shield_color
: ship_info
- shield_effects
: detail_levels
- shield_energy_scale
: ai_profile_t
- shield_factor
: weapon_info
- shield_hit_next_flash
: shield_hit_info
- shield_hit_status
: shield_hit_info
- shield_hit_timers
: shield_hit_info
- shield_hit_tri
: mc_info
, ship_weapon_debris_struct
- shield_hit_tri_point
: ship_weapon_debris_struct
- shield_hits
: ship
- shield_icon_index
: ship_info
- shield_impact_explosion_anim
: ship_info
- shield_impact_explosion_radius
: weapon_info
- shield_integrity
: ship
- shield_manage_delay
: ai_profile_t
- shield_manage_timestamp
: ai_info
- Shield_mini_gauge
: HudGaugeShieldMini
- shield_penalty_stamp
: player
- shield_point_augment_ctrls
: ship_info
- shield_points
: polymodel
, ship
- shield_quadrant
: object
- shield_recharge_index
: ship
- shield_show_bright
: shield_hit_info
- shield_sys_dlg()
: shield_sys_dlg
- shield_tri
: shield_point
- shield_tris
: model_octant
- shift
: color_gun
- ship_alt_name_close()
: CShipEditorDlg
- ship_alt_name_init()
: CShipEditorDlg
- ship_bank_h()
: ship_bank_h
- ship_banktype_h()
: ship_banktype_h
- ship_bay
: polymodel
- ship_bools
: ship_type_info
- ship_callsign_close()
: CShipEditorDlg
- ship_callsign_init()
: CShipEditorDlg
- ship_class
: ai_target_priority
, alt_class
, brief_icon
, exited_ship
, is_icon
, net_player_info
, p_object
, ss_active_item
, ss_carry_icon_info
, support_ship_info
, wss_unit
- ship_collision_cm_pos
: ship_weapon_debris_struct
- ship_count
: team_data
- ship_count_variables
: team_data
- ship_counts()
: ship_counts
- ship_ets
: net_player_server_info
- ship_fire_delay_scale_friendly
: ai_profile_t
- ship_fire_delay_scale_hostile
: ai_profile_t
- ship_fire_secondary_delay_scale_friendly
: ai_profile_t
- ship_fire_secondary_delay_scale_hostile
: ai_profile_t
- ship_flags_dlg()
: ship_flags_dlg
- ship_guardian_threshold
: ship
- ship_idx
: gauge_settings
- ship_iff_color
: ship
- ship_iff_info
: ship_info
- ship_index
: net_player_info
, wing
, wss_unit_conv_t
- ship_info()
: ship_info
- ship_info_index
: debris
, ship
- ship_integrity_offsets
: HudGaugeEscort
- ship_kills
: scoring_special_t
- ship_length
: ship_info
- ship_list
: csg_data
, team_data
- ship_list_index
: ship
- ship_list_variables
: team_data
- ship_max_hull_strength
: p_object
, ship
- ship_max_shield_strength
: p_object
, ship
- ship_name
: exited_ship
, respawn_point
, ship
, texture_replace
- ship_name_max_width
: HudGaugeEscort
- ship_name_offsets
: HudGaugeEscort
- ship_obj
: subsys_to_render
- ship_object
: ship_weapon_debris_struct
- ship_pool
: loadout_conv_t
, loadout_data
- ship_recoil_modifier
: ship_info
- ship_replacement_textures
: ship
- ship_select()
: ship_select
- ship_select_background
: briefing
- ship_sounds
: ship_info
- ship_status_offsets
: HudGaugeEscort
- ship_subsys()
: ship_subsys
- ship_subsys_h()
: ship_subsys_h
- ship_type
: ai_target_priority
- ship_type_info()
: ship_type_info
- ShipGoalsDlg()
: ShipGoalsDlg
- shipname
: huge_fire_info
- shipnum
: ai_info
, pmessage
- shipp
: esct
, object_ship_wing_point_team
, stack_item
, WarpEffect
- ships_allowed
: campaign
, csg_data
- ships_techroom
: csg_data
- ShipSpecialDamage()
: ShipSpecialDamage
- ShipSpecialHitpoints()
: ShipSpecialHitpoints
- shockwave
: ship_info
, weapon_info
- shockwave_count
: ship_info
- shockwave_decay
: physics_info
- shockwave_info()
: shockwave_info
- shockwave_info_index
: shockwave
- shockwave_object
: ai_info
- shockwave_shake_amp
: physics_info
- shooter
: beam_fire_info
, fighter_beam_fire_info
- short_callsign
: player
- short_callsign_width
: player
- short_name
: ship_info
- shortcut_index
: popup_info
- ShortName
: ade_table_entry
- shot_aim
: beam_info
- shot_count
: beam_info
- shot_index
: beam
- shots
: weapon_info
- shouldDoSounds()
: HudGaugeRadarDradis
- Show_armed
: HudGaugeWeaponEnergy
- Show_background
: HudGaugeThrottle
- Show_ballistic
: HudGaugeWeaponEnergy
- show_capital_ships
: CFREDDoc
- show_elevations
: CFREDDoc
- show_fighters
: CFREDDoc
- show_flags
: HUD_CONFIG_TYPE
- show_flags2
: HUD_CONFIG_TYPE
- show_grid
: CFREDDoc
- show_hide_sexp_help()
: CShipEditorDlg
, wing_editor
- Show_max_speed
: HudGaugeThrottle
- Show_min_speed
: HudGaugeThrottle
- show_misc_objects
: CFREDDoc
- Show_percent
: HudGaugeThrottle
- show_planets
: CFREDDoc
- show_skip_popup
: player
- show_starfield
: CFREDDoc
- Show_target_speed
: HudGaugeThrottle
- show_waypoints
: CFREDDoc
- showBackground()
: HudGaugeThrottle
- showIntegrity()
: HudGaugeShieldMini
- showMiniShields()
: HudGaugeShieldMini
- showShields()
: HudGaugeShield
- showTargetData()
: HudGaugeTargetBox
- shrink
: beam
- sid
: channel
, sound
- side_slip_time_const
: physics_info
- side_thrust
: physics_info
- sideways
: control_info
- sif2_flags
: ai_target_priority
- sif_flags
: ai_target_priority
- sig
: ade_odata
, beam
, camera
, channel
, csg_data
, object_h
, order_h
, particle_h
, sound
, sound_h
, xfer_entry
- sig_string
: targa_footer
- signature
: ai_goal
, bitmap_entry
, checkobject
, game_snd
, object
, particle
, screen
- signature_a
: collider_pair
- signature_b
: collider_pair
- sii
: submodel_instance
- sim_hull_strength
: object
- sim_room_buttons()
: sim_room_buttons
- sinfo
: ssm_strike
- single_ship
: CShipEditorDlg
- single_wing_offsets
: HudGaugeWingmanStatus
- sip
: WarpEffect
- siSavePointer
: Text
- size
: ade_odata
- Size
: ade_table_entry
- size
: cf_file
, Cfile_block
, cockpit_display
, cockpit_display_info
, config_item_undo
, network_buffer
, old_debris
, opengl_buffer_object
, opengl_client_texture_unit
, opengl_vertex_attrib_unit
, opengl_vertex_bind
, particle_pnt
, sound_info
, tcache_slot_opengl
, VP_FILE
- skill_level
: multi_server_options
, plr_data
- skip
: model_light_object
- skip_first_highlight_callback()
: UI_BUTTON
- skip_frames
: anim_instance
, anim_play_struct
- skip_max
: model_light_object
- skybox_flags
: mission
- skybox_model
: mission
- skybox_orientation
: mission
- sldAmbientBlue
: fredBase::dlgBackgroundEditor
- sldAmbientGreen
: fredBase::dlgBackgroundEditor
- sldAmbientRed
: fredBase::dlgBackgroundEditor
- sldc_size
: polymodel
- sldNumStars
: fredBase::dlgBackgroundEditor
- slew
: gauge_settings
- slide_accel
: ship_info
- slide_accel_time_const
: physics_info
- slide_decel
: ship_info
- slide_decel_time_const
: physics_info
- slider
: ho_sliders
, op_sliders
- slot
: loadout_conv_t
, model_special
- slow_angle
: triggered_rotation
- Small_blip_offset_x
: HudGaugeRadar
- Small_blip_offset_y
: HudGaugeRadar
- Small_blip_string
: HudGaugeRadar
- sname
: log_entry
- sname_start_offset_y
: HudGaugeWeapons
- snd_flyby_bomber
: species_info
- snd_flyby_fighter
: species_info
- snd_handle
: homing_beep_info
- snd_id
: channel
- snd_rad
: queued_animation
- socket
: lag_buf
- sort()
: DrawListSorter
- sort_elements()
: campaign_tree_view
- sort_links()
: campaign_tree_view
- sortDrawPair()
: DrawListSorter
- sorted_indices
: poly_list
- sorted_obj()
: sorted_obj
- sound_buffer()
: sound_buffer
- sound_delay
: debris
- sound_entry_h()
: sound_entry_h
- sound_environment
: mission
- sound_h()
: sound_h
- sound_handle
: split_ship
- sound_index
: ssm_info
- sound_volume
: plr_data
- SoundEnvironment()
: SoundEnvironment
- source
: beam_light_info
, cockpit_display
, HUD_message_data
, line_node
, message_q
- source_file
: Cfile_block
- source_id
: channel
, MVE_AUDIO_T
- source_objnum
: debris
- source_sig
: debris
- spacing
: font_char
- sparks
: ship
- spawn_angle
: spawn_weapon_info
- spawn_count
: spawn_weapon_info
- spawn_info
: weapon_info
- spawn_type
: spawn_weapon_info
- spec_a
: vertex
- spec_b
: light
, model_light
, starfield_bitmap
, vertex
- spec_g
: light
, model_light
, starfield_bitmap
, vertex
- spec_r
: light
, model_light
, starfield_bitmap
, vertex
- special_char_indexes
: lang_info
- special_exp_blast
: p_object
, ship
- special_exp_damage
: p_object
, ship
- special_exp_deathroll_time
: p_object
, ship
- special_exp_inner
: p_object
, ship
- special_exp_outer
: p_object
, ship
- special_exp_shockwave_speed
: p_object
, ship
- special_hitpoints
: p_object
, ship
- special_index
: squadmsg_history
- special_message
: message_q
, training_message_queue
- special_shield
: p_object
, ship
- special_ship
: wing
- special_warpin_objnum
: ship
- special_warpout_objnum
: ship
- species
: debris
, persona_s
, ship_info
, weapon
- species_info()
: species_info
- species_name
: species_info
- specular
: _D3DLVERTEX
, _D3DMATERIAL
, _D3DTLVERTEX
- Specular
: opengl_light
- speed
: asteroid_field
, physics_info
, shockwave
, shockwave_create_info
, tracker_game_data
- Speed_text_offsets
: HudGaugeAutoSpeed
- splines
: dock_bay
- split_info
: asteroid_info
- split_particles
: ship_info
- split_plane
: polymodel
- splodeing_texture
: ship_info
- splodeing_texture_name
: ship_info
- spnAmbientBlue
: fredBase::dlgBackgroundEditor
- spnAmbientGreen
: fredBase::dlgBackgroundEditor
- spnAmbientRed
: fredBase::dlgBackgroundEditor
- spnArrivalDelay
: fredBase::frmShipsEditor
, fredBase::frmWingEditor
- spnArrivalDelay1
: fredBase::frmShipsEditor
, fredBase::frmWingEditor
- spnBank
: fredBase::dlgObjectEditor
- spnBitmapBank
: fredBase::dlgBackgroundEditor
- spnBitmapBank1
: fredBase::dlgBackgroundEditor
- spnBitmapBank2
: fredBase::dlgBackgroundEditor
- spnBitmapBank21
: fredBase::dlgBackgroundEditor
- spnBitmapDivisionsX
: fredBase::dlgBackgroundEditor
- spnBitmapDivisionsY
: fredBase::dlgBackgroundEditor
- spnBitmapHeading
: fredBase::dlgBackgroundEditor
- spnBitmapHeading1
: fredBase::dlgBackgroundEditor
- spnBitmapHeading2
: fredBase::dlgBackgroundEditor
- spnBitmapHeading21
: fredBase::dlgBackgroundEditor
- spnBitmapPitch
: fredBase::dlgBackgroundEditor
- spnBitmapPitch1
: fredBase::dlgBackgroundEditor
- spnBitmapPitch2
: fredBase::dlgBackgroundEditor
- spnBitmapPitch21
: fredBase::dlgBackgroundEditor
- spnBitmapScaleX
: fredBase::dlgBackgroundEditor
- spnBitmapScaleY
: fredBase::dlgBackgroundEditor
- spnDamping
: fredBase::dlgSoundEnvironment
- spnDebriefingPersonaIndex
: fredBase::frmCampaignEditor
- spnDecayTime
: fredBase::dlgSoundEnvironment
- spnDelayAfterArrival
: fredBase::dlgReinforcementsEditor
- spnExtraShipsAvailable
: fredBase::frmTeamLoadoutEditor
- spnExtraWeaponsAvailable
: fredBase::frmTeamLoadoutEditor
- spnHeading
: fredBase::dlgObjectEditor
- spnHullRepairCeiling
: fredBase::dlgMissionSpecsEditor
- spnLocationX
: fredBase::dlgObjectEditor
- spnLocationY
: fredBase::dlgObjectEditor
- spnLocationZ
: fredBase::dlgObjectEditor
- spnMainHallIndex
: fredBase::frmCampaignEditor
- spnMaxRespawnDelay
: fredBase::dlgMissionSpecsEditor
- spnMaxRespawns
: fredBase::dlgMissionSpecsEditor
- spnMaxWaveDelay
: fredBase::frmWingEditor
- spnMinimumTrailSpeed
: fredBase::dlgMissionSpecsEditor
- spnMinWaveDelay
: fredBase::frmWingEditor
- spnObjects
: fredBase::dlgAsteroidFieldEditor
- spnPitch
: fredBase::dlgObjectEditor
- spnPositionX
: fredBase::dlgObjectEditor
- spnPositionY
: fredBase::dlgObjectEditor
- spnPositionZ
: fredBase::dlgObjectEditor
- spnSubsystemRepairCeiling
: fredBase::dlgMissionSpecsEditor
- spnSunScale
: fredBase::dlgBackgroundEditor
- spnUses
: fredBase::dlgReinforcementsEditor
- spnVolume
: fredBase::dlgSoundEnvironment
- spnWaveNumber
: fredBase::frmWingEditor
- spnWaveThreshold
: fredBase::frmWingEditor
- SpotCutOff
: opengl_light
- SpotDir
: opengl_light
- SpotExp
: opengl_light
- squad_filename
: join_request
, mission
, plr_data
- squad_name
: mission
, plr_data
- squad_set
: multi_server_options
- squadmsg_history()
: squadmsg_history
- square_size
: grid
- src
: string_conv
- src_bps
: acm_stream_t
- srotation_time
: ship_info
- ss
: _obj_snd
, ai_render_stuff
, eval_next_turret
, ship_subsys_h
- ss_anim
: ss_icon_info
- ss_buttons()
: ss_buttons
- ss_slots
: ss_wing_info
- ssequence
: reliable_socket
- ssm_entry
: delayed_ssm_data
- ssm_index
: ssm_firing_info
- SSM_index
: weapon_info
- ssm_team
: ssm_firing_info
- stacks
: cmdline_parm
- stage
: cmd_brief
- stage_loop
: briefing_editor_dlg
- stage_saved
: briefing_editor_dlg
- stages
: briefing
, debriefing
- stalemate_dist_thresh
: ai_profile_t
- stalemate_time_thresh
: ai_profile_t
- stamp
: lag_buf
, trail_info
, wacky_text
- star_bitmap_index
: starfield_bitmap_instance
- starfield_bitmap_instance()
: starfield_bitmap_instance
- starfield_editor()
: starfield_editor
- start
: flash_beam
, icon_move_info
, l_bolt
, queued_animation
, triggered_rotation
- start_at
: anim_instance
, anim_play_struct
- start_dist
: light_frustum_info
- start_drag_with_children()
: UI_GADGET
- start_frame
: pmessage
- start_icon
: brief_line
- Start_index
: bsp_polygon
- start_model_batch()
: draw_list
- start_of_file
: cfile_source_mgr
- start_pos
: ssm_firing_info
, weapon
- start_snd
: man_thruster
- start_sound
: queued_animation
- start_time
: aav
, profile_sample
, queued_animation
, shield_hit
, triggered_rotation
- start_volume
: aav
- startFlashDock()
: HudGaugeExtraTargetData
- startFlashLag()
: HudGaugeLag
- startFlashNotify()
: HudGaugeObjectiveNotify
- startFlashPageScroll()
: HudGaugeSquadMessage
- startFlashSexp()
: HudGauge
- starting_pos
: beam_fire_info
- startPopUp()
: HudGauge
- state
: joy_button_info
, net_player
- stats
: campaign_stats
, cmission
, cmission_conv_t
, csg_data
, multi_df_score
, player
- status
: AudioStream
, button_info
, mevent
, mgoal
, np_data
, opengl_client_texture_unit
, opengl_vertex_attrib_unit
, p_object
, reliable_socket
, ss_slot_info
, Wingman_status
- status_count
: p_object
- status_init
: opengl_vertex_attrib_unit
- status_type
: p_object
- status_update_stamp
: np_update
- stay_near_distance
: ai_info
- std_datarate
: multi_global_options
- std_framecap
: multi_global_options
- std_max_players
: multi_global_options
- std_passwd
: multi_global_options
- std_pname
: multi_global_options
- std_pxo_login
: multi_global_options
- std_pxo_password
: multi_global_options
- std_voice
: multi_global_options
- stealth_last_cheat_visible_stamp
: ai_info
- stealth_last_pos
: ai_info
- stealth_last_visible_stamp
: ai_info
- stealth_sweep_box_size
: ai_info
- stealth_velocity
: ai_info
- StencilTest()
: opengl_state
- Step_size
: HudGaugeMessages
- step_zero_timestamp
: submodel_instance_info
- stepped_rotation
: model_subsystem
- Stop()
: AudioStream
, ImageAnim
- Stop_and_Rewind()
: AudioStream
- stop_at
: anim_instance
, anim_play_struct
- stop_drag_with_children()
: UI_GADGET
- stop_now
: anim_instance
- stop_snd
: man_thruster
- storm_type()
: storm_type
- story_filename
: fiction_viewer_stage
- str()
: cmdline_parm
, fhash_node
, hud_subsys_damage
, lcl_xstr
, wacky_text
- stream
: MVEFILE
- stream_from
: voice_stream
- stream_id
: voice_stream
- stream_last_heard
: voice_stream
- stream_rtvoice_handle
: voice_stream
- stream_snd_handle
: voice_stream
- stream_start_time
: voice_stream
- streaming
: generic_anim
- stride
: opengl_client_texture_unit
, opengl_vertex_attrib_unit
, vertex_buffer
, vertex_format_data
- strike
: l_bolt
- strikes_left
: l_bolt
- string
: help_text
- stripe
: team_color
- sub_expl_sound_handle
: ship
- sub_name
: queued_animation
, ship_subsys
- Subentries
: ade_table_entry
- submit_buffer_data()
: model_batch_buffer
- submode
: ai_info
- submode_parm0
: ai_info
- submode_parm1
: ai_info
- submode_start_time
: ai_info
- submodel
: polymodel
, polymodel_instance
, rotating_dockpoint_info
- submodel_info_1
: ship_subsys
, submodel_intrinsic_rotation
- submodel_info_2
: ship_subsys
- submodel_intrinsic_rotation()
: submodel_intrinsic_rotation
- submodel_num
: collision_info_struct
, debris
, mc_info
, ship_spark
, submodel_intrinsic_rotation
, thruster_bank
- submodel_parent
: glow_point_bank
- submodel_pos
: rotating_dockpoint_info
- submodel_r
: rotating_dockpoint_info
- submodel_rot_hit
: collision_info_struct
- submodel_w
: rotating_dockpoint_info
- submodels
: poly_list
- subobj_name
: model_subsystem
- subobj_num
: model_subsystem
- Subspace_text_offset_y
: HudGaugeObjectiveNotify
- Subspace_text_val_offset_y
: HudGaugeObjectiveNotify
- substitute_briefing_music_name
: mission
- substitute_event_music_name
: mission
- substitute_missing_messages
: persona_s
- substitute_music_name
: main_hall_defines
- subsys
: awacs_entry
, beam
- subsys_cargo_name
: ship_subsys
, subsys_status
- subsys_count
: p_object
- subsys_damage_scale
: ai_profile_t
- subsys_disrupted_check_timestamp
: ship
- subsys_disrupted_flags
: ship
- subsys_guardian_threshold
: ship_subsys
- subsys_in_view
: player
- subsys_index
: p_object
- subsys_info
: ship
- subsys_integ_start_offsets
: HudGaugeDamage
- subsys_integ_val_offset_x
: HudGaugeDamage
- subsys_list
: ship
- subsys_repair_rate
: ship_info
- subsys_snd_flags
: ship_subsys
- subsys_update_stamp
: np_update
- subsystem_factor
: weapon_info
- subsystems
: ship_info
- subtitle()
: subtitle
- subtype
: queued_animation
, sexp_node
, stack_item
, weapon_info
- sum
: monitor
- sun_data_close()
: bg_bitmap_dlg
- sun_data_init()
: bg_bitmap_dlg
- sun_data_save_current()
: bg_bitmap_dlg
- suns
: background_t
- sup_hull_repair_rate
: ship_info
- sup_shield_repair_rate
: ship_info
- sup_subsys_repair_rate
: ship_info
- support_available_for_species
: support_ship_info
- support_ship_objnum
: ai_info
- support_ship_signature
: ai_info
- support_ships
: mission
- sv_bytes_sent
: net_player
- sv_last_pl
: net_player
- sw
: ship_banktype_h
- swap_handler()
: campaign_editor
, CMissionGoalsDlg
, event_editor
- swap_roots()
: sexp_tree
- swarm_count
: weapon_info
- swarm_index
: weapon
- swarm_missile_bank
: ship
- SwarmWait
: weapon_info
- swimming
: fish
- sx
: _D3DTLVERTEX
, hud_anim
- sy
: _D3DTLVERTEX
, hud_anim
- system_info
: ship_subsys
- System_type
: HudGaugeEts
- sz
: _D3DTLVERTEX
- szCopyright
: tACMDRIVERDETAILS
- szFeatures
: tACMDRIVERDETAILS
- szFileName
: _CrtMemBlockHeader
- szFilter
: tACMFILTERCHOOSE
, tACMFILTERDETAILS
- szFilterTag
: tACMFILTERCHOOSE
, tACMFILTERTAGDETAILS
- szFormat
: tACMFORMATCHOOSE
, tACMFORMATDETAILS
- szFormatTag
: tACMFORMATCHOOSE
, tACMFORMATTAGDETAILS
- szLicensing
: tACMDRIVERDETAILS
- szLongName
: DPMSG_ADDPLAYER
, tACMDRIVERDETAILS
- szPassword
: DPSESSIONDESC
- szSessionName
: DPSESSIONDESC
- szShortName
: DPMSG_ADDPLAYER
, tACMDRIVERDETAILS
- szUserField
: DPSESSIONDESC