Here is a list of all class members with links to the classes they belong to:
- n -
- n_block_align
: sound_info
- n_channels
: ALcapture_t
, sound_info
- n_detail_levels
: polymodel
- n_docks
: polymodel
- n_fade_out_sections
: trail_info
- n_flare_bitmaps
: starfield_bitmap
- n_flares
: starfield_bitmap
- n_frames
: starfield_bitmap
- n_glow_point_banks
: polymodel
- n_guns
: polymodel
- n_high
: particle_effect
, thruster_particles
- n_leaves
: bsp_collision_tree
- n_line
: line_list
- n_low
: particle_effect
, thruster_particles
- n_missiles
: polymodel
- n_models
: polymodel
- n_nodes
: bsp_collision_tree
- n_paths
: polymodel
- n_quadrants
: object
- n_subsystems
: ship_info
- n_textures
: polymodel
- n_thrusters
: polymodel
- n_triggers
: model_subsystem
- n_verts
: bsp_collision_tree
, buffer_data
, outline_draw
, poly_list
, starfield_bitmap_instance
- n_verts_outline
: bsp_info
- n_view_positions
: polymodel
- name
: active_game
- Name
: ade_table_entry
- name
: ai_class
, ai_goal
, ai_target_priority
, anim
, asteroid_info
, bolt_type
, bsp_info
, builtin_message
, camera
, campaign
, cmdline_parm
, cmission
, cockpit_display
, cockpit_display_info
, comm_order
, crc_valid_status
, cutscene_info
, DamageTypeStruct
, debris_vclip
, debug_command
, dock_bay
, EasyFlag
, EFXREVERBPROPERTIES
, EFXREVERBPROPERTIES_list
, engine_wash_info
, file_record
, Flag
, flag_def_list
, fs2open_ship_typekill
, game_snd
, glow_point_bank_override
, help_overlay
, HK_save_info
, hud_subsys_damage
, index_list_t
, intel_data
, is_dcmd
, main_hall_defines
, main_hall_region_info
, medal_stuff
, menu_music
, message_extra
, mevent
, mflash_blob_info
, mflash_info
, mgoal
, mission
, mission_event
, mission_goal
, MissionMessage
, model_path
, model_subsystem
, monitor
, multi_create_info
, netgame_info
, op_menu_struct
, opengl_shader_uniform_reference_t
, outwnd_filter_struct
, p_object
, persona_s
, player_list
, post_effect_t
, profile_sample
, profile_sample_history
, pxo_channel
, rank_stuff
, reinforcement_select
, reinforcements
, script_condition
, Section
, sexp_com_order
, ship_effect
, ship_info
, ship_type_info
, shockwave_create_info
, ssm_info
, storm_type
, subsys_status
, tagSOUNDTRACK_INFO
, target_display_info
, tech_list_entry
, tracker_game_data
, uniform_bind
, waypointlist_h
, weapon_info
, wing
- name_ext
: cf_file
- name_found
: cmdline_parm
- nAuxBitsCode
: dolbyac2waveformat_tag
- nAuxBlockSize
: g721_adpcmwaveformat_tag
, g723_adpcmwaveformat_tag
- nAvgBytesPerSec
: tWAVEFORMATEX
, WAVEFORMAT
, waveformat_tag
, WAVEFORMATEX
- nBlockAlign
: tWAVEFORMATEX
, WAVEFORMAT
, waveformat_tag
, WAVEFORMATEX
- nBlockSize
: mpeglayer3waveformat_tag
- nBlockUse
: _CrtMemBlockHeader
- nbytes
: sound_buffer
- nchannels
: rtv_format
, sound_buffer
- nChannels
: tWAVEFORMATEX
, WAVEFORMAT
, waveformat_tag
, WAVEFORMATEX
- nchoices
: popup_info
- nCodecDelay
: mpeglayer3waveformat_tag
- ncols
: grid
- nDataSize
: _CrtMemBlockHeader
- nearest_attacker_dist
: eval_enemy_obj_struct
- nearest_attacker_objnum
: eval_enemy_obj_struct
- nearest_bomb_dist
: eval_enemy_obj_struct
- nearest_bomb_objnum
: eval_enemy_obj_struct
- nearest_dist
: eval_enemy_obj_struct
, eval_nearest_objnum
, weapon
- nearest_homing_bomb_dist
: eval_enemy_obj_struct
- nearest_homing_bomb_objnum
: eval_enemy_obj_struct
- nearest_locked_distance
: ai_info
- nearest_locked_object
: ai_info
- nearest_objnum
: eval_enemy_obj_struct
, eval_nearest_objnum
- neb_far_multi
: mission
- neb_near_multi
: mission
- nebula_detail
: detail_levels
- need_to_render()
: geometry_batcher
, geometry_shader_batcher
- neighbors
: shield_tri
- nesting_level
: arg_item
- net_id
: header
, net_addr
- net_player_index
: debrief_multi_list_info
- net_protocol
: plr_data
- net_signature
: object
, p_object
, wing
- new_target
: swarm_info
- new_texture
: texture_replace
- new_texture_id
: texture_replace
- NewMission()
: wxFRED2
- newtonian_damp_override
: ship_info
- next
: _Chat_channel
, _Chat_command
, _Chat_user
, _obj_snd
, _reticle_list
, active_game
, anim
, anim_instance
, arg_item
, asteroid_obj
, beam
, blip
, bsp_collision_leaf
, chat_line
, cmdline_parm
, config_item_undo
, debris
, dock_instance
, fhash_node
, hash_node
, htarget_list
, icon_move_info
, KeyValue
, l_node
, lag_buf
, line_node
, LinkedList
, log_text_seg
, missile_obj
, model_special
, obj_pair
, object
, p_dock_instance
, p_object
, player_list
, pxo_channel
, Section
, server_item
, sexp_list_item
, sexp_tree_item
, ship_obj
, ship_subsys
, shockwave
, ss_active_item
, trail
, UI_GADGET
- next_aim_pos_time
: ai_info
, ship_subsys
- next_blast
: shockwave
- next_check_time
: collider_pair
, obj_pair
- next_corkscrew_fire
: ship
- next_distance_check
: debris
- next_engine_stutter
: ship
- next_fireball
: clip_ship
, debris
, ship
- next_flash
: HudGaugeDamage
, HudGaugeWingmanStatus
- next_frame
: generic_anim
- next_hit_spark
: ship
- next_manage_ets
: ship
- next_mission
: campaign
, csg_data
- next_pattern
: tagSNDPATTERN
- next_predict_pos_time
: ai_info
- next_primary_fire_stamp
: ship_weapon
- next_rearm_request_timestamp
: ai_info
- next_secondary_fire_stamp
: ship_weapon
- next_segment
: MVEFILE
- next_sibling
: bsp_info
- next_swarm_fire
: ship
- next_swarm_path
: ship
- next_tertiary_fire_stamp
: ship_weapon
- next_update
: _obj_snd
- nframes
: debris_vclip
, HC_gauge_region
, particle
- nFramesPerBlock
: mpeglayer3waveformat_tag
- nibble
: ADPCM_FMT_T
- nibble_state
: ADPCM_FMT_T
- nick_name
: _Chat_user
- nLine
: _CrtMemBlockHeader
- nlines
: popup_info
- no_collisions
: bsp_info
- no_empties
: split_struct
- no_messages
: reinforcements
- nocollide_this_only
: bsp_info
- node
: campaign_tree_link
- node_error()
: sexp_tree
- node_list
: bsp_collision_tree
- noise
: bolt_type
- nondark_colors
: ship_info
- norm
: dock_bay
, eye
, glow_point
, insignia
, man_thruster
, model_special
, poly_list
, shield_tri
, w_bank
- normal
: bsp_vertex
, clip_plane_state
- NORMAL
: opengl_vertex_bind
- normal
: particle_emitter
, thrust_pair
, thrust_pair_bitmap
- NORMAL
: vertex_format_data
- normal_thruster_particles
: ship_info
- normal_variance
: particle_emitter
- Normalize()
: opengl_state
- normalized
: opengl_vertex_attrib_unit
, opengl_vertex_bind
- NormalPointer()
: opengl_array_state
- normnum
: model_tmap_vert
- notes
: cmission
, mission
- np_id
: escort_info
- np_index
: multi_df_score
- np_updates
: ship
- Nplanes
: PCXHeader
- nrows
: grid
- nSamplesPerBlock
: truespeechwaveformat_tag
- nSamplesPerSec
: tWAVEFORMATEX
, WAVEFORMAT
, waveformat_tag
, WAVEFORMATEX
- nseconds
: sound_buffer
- nshield_tris
: model_octant
- ntris
: shield_info
- nturrets
: mp_vert
- num
: carried_icon
, debrief_stats_kill_info
, message_extra
, training_message_queue
- num_arcs
: bsp_info
- num_attributes
: opengl_shader_file_t
, opengl_shader_type_t
, opengl_shader_uniform_reference_t
, opengl_shader_variant_t
- num_bolt_types
: storm_type
- num_chars
: font
- num_children
: bsp_info
, profile_sample
- num_completed
: csg_data
- num_corkscrew_to_fire
: ship
- num_debris_objects
: polymodel
- num_detail_levels
: asteroid_info
, ship_info
, weapon_info
- num_details
: bsp_info
- num_door_animations
: main_hall_defines
- num_events
: cmission
- num_extensions
: ogl_extension
- num_faces
: insignia
- num_files
: VP_FILE_HEADER
, vp_header
- num_frames
: animating_obj
, bm_extra_info
, fireball_lod
, generic_anim
, hud_anim
, hud_frames
, shockwave_info
, weapon_expl_lod
, wl_bitmap_group
- num_functions
: ogl_extension
- num_goals
: cmission
- num_high
: particle_emitter
- num_hits
: mc_info
, ship
- num_icons
: brief_stage
- num_initial_asteroids
: asteroid_field
- num_ins
: polymodel
- num_kern_pairs
: font
- num_keys
: anim
- num_last_buttons
: net_player_server_info
- num_lights
: light_indexing_info
, polymodel
- num_lines
: brief_stage
, help_page
- num_live_debris
: bsp_info
- num_lods
: lod_checker
- num_low
: particle_emitter
- num_maneuvering
: ship_info
- num_measures
: tagSNDPATTERN
- num_mipmaps
: bitmap_entry
- num_misc_animations
: main_hall_defines
- num_missions
: campaign
, v_campaign
- num_missions_completed
: campaign
, campaign_info
- num_msg_window_lines
: HUD_CONFIG_TYPE
- num_nondark_colors
: ship_info
- num_objs_hit
: shockwave
- num_pairs
: object
- num_parents
: profile_sample
- num_particles
: detail_levels
- num_paths
: path_restriction_t
, ship_bay
- num_patterns
: tagSOUNDTRACK_INFO
- num_ping_samples
: reliable_socket
- num_pings
: ping_struct
- num_players
: active_game
, campaign
, mission
- num_points
: glow_point_bank
, thruster_bank
- num_primary_banks
: ship_info
, ship_weapon
- num_pts
: bez_spline
, herm_spline
- num_random_intercom_sounds
: main_hall_defines
- num_resolutions
: help_overlay
- num_respawns
: mission
- num_secondary_banks
: ship_info
, ship_weapon
- num_servers
: pxo_channel
- num_ship_choices
: team_data
- num_shots
: beam_fire_info
, fighter_beam_fire_info
- num_slots
: dock_bay
, ss_wing_info
, w_bank
- num_small_debris
: detail_levels
- num_spawn_weapons_defined
: weapon_info
- num_spline_paths
: dock_bay
- num_split_plane
: polymodel
- num_stages
: briefing
, cmd_brief
, debriefing
- num_stars
: detail_levels
- num_steps
: stepped_rotation
- num_strikes
: bolt_type
- Num_subentries
: ade_table_entry
- num_substitution_patterns
: weapon_info
- num_swarm_missiles_to_fire
: ship
- num_target_priorities
: model_subsystem
, ship_subsys
- num_targeting_priorities
: weapon_info
- num_tertiary_banks
: ship_weapon
- num_to_launch
: turret_swarm_info
- num_tris
: shield_hit
- num_turret_swarm_info
: ship
- num_uniform_blocks
: opengl_shader_uniform_reference_t
- num_uniforms
: opengl_shader_file_t
, opengl_shader_type_t
, opengl_shader_uniform_reference_t
, opengl_shader_variant_t
- num_users
: pxo_channel
- num_uses
: reinforcements
- num_variables
: campaign
, cmission
- num_vectors
: formation
- num_versions
: medal_stuff
- num_verts
: bsp_collision_leaf
- Num_verts
: bsp_polygon
- num_waves
: wing
- num_weapon_choices
: team_data
- num_xc
: polymodel
- numAvgSpeed
: fredBase::dlgAsteroidFieldEditor
- NumDowns
: keyboard
- numInnerBoxMaxX
: fredBase::dlgAsteroidFieldEditor
- numInnerBoxMaxY
: fredBase::dlgAsteroidFieldEditor
- numInnerBoxMaxZ
: fredBase::dlgAsteroidFieldEditor
- numInnerBoxMinX
: fredBase::dlgAsteroidFieldEditor
- numInnerBoxMinY
: fredBase::dlgAsteroidFieldEditor
- numInnerBoxMinZ
: fredBase::dlgAsteroidFieldEditor
- NumUps
: keyboard
- nverts
: model_octant
, model_path
, shield_info
- nx
: _D3DVERTEX
- ny
: _D3DVERTEX
- nz
: _D3DVERTEX