FS2_Open
Open source remastering of the Freespace 2 engine
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exceptionhandler.h
Go to the documentation of this file.
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/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifdef GAME_ERRORLOG_TXT
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#ifndef __EXCEPTION_HANDLER_H
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#define __EXCEPTION_HANDLER_H
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// --------------------
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//
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// Defines
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//
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// --------------------
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// --------------------
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//
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// Enumerated types
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//
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// --------------------
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// --------------------
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//
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// Structures
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//
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// --------------------
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// this is a forward declaration so we don't need to include windows.h
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typedef
struct
_EXCEPTION_POINTERS EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
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// --------------------
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//
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// Classes
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//
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// --------------------
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// --------------------
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//
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// Variables
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//
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// --------------------
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// --------------------
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//
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// Prototypes
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//
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// --------------------
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int
__cdecl
RecordExceptionInfo(PEXCEPTION_POINTERS
data
,
const
char
*Message);
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// --------------------
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//
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// Helper Macros
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//
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// --------------------
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#endif // __EXCEPTION_HANDLER_H
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#endif
__cdecl
#define __cdecl
Definition:
config.h:72
data
GLenum GLsizei GLenum GLenum const GLvoid * data
Definition:
Gl.h:1509
code
exceptionhandler
exceptionhandler.h
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