FS2_Open
Open source remastering of the Freespace 2 engine
exceptionhandler.h
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1 /*
2  * Copyright (C) Volition, Inc. 1999. All rights reserved.
3  *
4  * All source code herein is the property of Volition, Inc. You may not sell
5  * or otherwise commercially exploit the source or things you created based on the
6  * source.
7  *
8 */
9 
10 
11 #ifdef GAME_ERRORLOG_TXT
12 
13 #ifndef __EXCEPTION_HANDLER_H
14 #define __EXCEPTION_HANDLER_H
15 
16 
17 
18 // --------------------
19 //
20 // Defines
21 //
22 // --------------------
23 
24 
25 // --------------------
26 //
27 // Enumerated types
28 //
29 // --------------------
30 
31 
32 // --------------------
33 //
34 // Structures
35 //
36 // --------------------
37 
38 // this is a forward declaration so we don't need to include windows.h
39 
40 typedef struct _EXCEPTION_POINTERS EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
41 
42 // --------------------
43 //
44 // Classes
45 //
46 // --------------------
47 
48 
49 // --------------------
50 //
51 // Variables
52 //
53 // --------------------
54 
55 
56 // --------------------
57 //
58 // Prototypes
59 //
60 // --------------------
61 
62 int __cdecl RecordExceptionInfo(PEXCEPTION_POINTERS data, const char *Message);
63 
64 // --------------------
65 //
66 // Helper Macros
67 //
68 // --------------------
69 
70 
71 #endif // __EXCEPTION_HANDLER_H
72 #endif
#define __cdecl
Definition: config.h:72
GLenum GLsizei GLenum GLenum const GLvoid * data
Definition: Gl.h:1509