FS2_Open
Open source remastering of the Freespace 2 engine
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This is the complete list of members for weapon_explosions, including all inherited members.
GetAnim(int weapon_expl_index, vec3d *pos, float size) | weapon_explosions | |
Load(char *filename=NULL, int specified_lods=MAX_WEAPON_EXPL_LOD) | weapon_explosions | |
PageIn(int idx) | weapon_explosions | |
weapon_explosions() | weapon_explosions |