FS2_Open
Open source remastering of the Freespace 2 engine
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This is the complete list of members for ImageAnim, including all inherited members.
AddChild(GUIObject *cgp) | GUIObject | |
Delete() | GUIObject | |
DeleteChildren(GUIObject *exception=NULL) | GUIObject | |
DoDraw(float frametime) | ImageAnim | protectedvirtual |
DoFrame(float frametime) | GUIObject | inlineprotectedvirtual |
DoKeyPress(float frametime) | GUIObject | inlineprotectedvirtual |
DoKeyState(float frametime) | GUIObject | inlineprotectedvirtual |
DoMouseDown(float frametime) | GUIObject | inlineprotectedvirtual |
DoMouseOut(float frametime) | GUIObject | inlineprotectedvirtual |
DoMouseOver(float frametime) | GUIObject | inlineprotectedvirtual |
DoMouseUp(float frametime) | GUIObject | inlineprotectedvirtual |
DoMove(int dx, int dy) | GUIObject | inlineprotectedvirtual |
DoRefreshSize() | ImageAnim | protectedvirtual |
DoRefreshSkin() | GUIObject | inlineprotectedvirtual |
GetCIECoords(int id, int *x, int *y) | GUIObject | protected |
GetCIEImageHandle(int id, int handleid=0) | GUIObject | inlineprotected |
GetHeight() | GUIObject | inline |
GetWidth() | GUIObject | inline |
GUIObject(const SCP_string &in_Name="", int x_coord=0, int y_coord=0, int x_width=-1, int y_height=-1, int in_style=0) | GUIObject | |
ImageAnim(const SCP_string &in_name, const SCP_string &in_imagename, int x_coord, int y_coord, int x_width=-1, int y_width=-1, int in_style=0) | ImageAnim | |
LinkedList() | LinkedList | inline |
next | LinkedList | |
OnDraw(float frametime) | GUIObject | protected |
OnFrame(float frametime, int *unused_queue) | GUIObject | protected |
OnMove(int dx, int dy) | GUIObject | protected |
OnRefreshSize() | GUIObject | inlineprotected |
OnRefreshSkin() | GUIObject | inlineprotected |
Pause() | ImageAnim | |
Play(bool in_isreversed) | ImageAnim | |
prev | LinkedList | |
SetCIPointer() | GUIObject | protected |
SetCloseFunction(void(*in_closefunc)(GUIObject *caller)) | GUIObject | inline |
SetImage(const SCP_string &in_imagename) | ImageAnim | |
SetPosition(int x, int y) | GUIObject | |
Stop() | ImageAnim | |
~GUIObject() | GUIObject | |
~LinkedList() | LinkedList | inlinevirtual |